In March 2011, I created a challenge called the Sun and the Moon. Briefly, the goals of the challenge are to create a PlantSim and a vampire, and to keep them alive and well while they live under the same roof.
Now, I thought it was fairly simple to transform your Sims into supernaturals. As a result, I haven't passed the first stage of transforming them, even after a year of play. In the process, however, I've grown to love these Sims, and I've recorded their adventures in a commentary series called "Still Human."
I began posting the series at Neighborhood 99. I'm re-posting the updates here so that I can share them with a broader audience. I've learned a lot about writing and photography over the past year, so please be patient with my early entries.
Below, please find a table of contents to help you navigate the series. The titles are followed by their original posting dates at Neighborhood 99.
Still Human
SH00 The Sun and the Moon: A Nightlife/Seasons Challenge (03 March 2011)
Guidelines for the challenge.
SH00 Modern Masterpiece Re-decorated (06 April 2011)
Take a tour of the challenge lot.
SH01 And so it begins! (23 March 2011)
George and Thomas move into their new home in my Challenge neighbourhood. They meet their neighbours and go downtown to party till they crash my game.
SH02 Starring George and a no-star restaurant (24 March 2011)
George discovers a new star! He and Thomas celebrate the discovery at a restaurant that leaves them feeling hungrier than when they arrive.
SH03 An unnatural sight in the graveyard (25 March 2011)
George and Thomas play ghost-hunters - and a hand of poker - in the local graveyard.
SH04 Neighbours trash the Peeping Thom (26 March 2011)
Two neighbours show Thomas what they think of his nosy ways.
SH05 George and Thomas burn off energy (12 April 2011)
George and Thomas play games till George feels sick to his stomach.
SH06 Thomas meets a (sexy) beast (12 April 2011)
Thomas meets a long-lost relative, a strange animal with glowing eyes, and a co-worker who has designs upon his virtue.
SH07 Thomas is a poor judge of character (14 April 2011)
Thomas wants to be friends with the Sims who will probably hurt him the most.
SH08 Ash makes his move! (14 April 2011)
Ash puts in a surprize appearance once Thomas is alone.
SH09 Thomas has a no-good, very bad day (17 April 2011)
Thomas finally becomes friends with Ash, but he suspects that Ash is just using him to get to George.
SH10 The Bon Voyage Party of No Return! (17 April 2011)
Things get out-of-hand at their going-away party, so it's a good thing that George and Thomas are leaving town for a while.
SH11 George and Thomas leave winter - and their luggage - behind them (23 April 2011)
Thomas feels attracted to every vacation NPC he sees, but George only has eyes for his friend.
SH12 George and Thomas visit the Witch Doctor (10 May 2011)
While Thomas shirks, George works on repairing the Witch Doctor's appliances -- a thankless task.
SH13 3 NPC Crushes, 2 Dirty Jokes, and 1 Sleazy Come-on (22 May 2011)
Thomas shocks George by telling him a dirty joke, and George shocks Thomas by laughing at it.
SH14 George and Thomas check out and stock up (24 May 2011)
George and Thomas go to the supermarket and meet a vampire (à la Twilight) and a Sim named Ash Leelaporn (à la Futurama).
SH15 The Game of Love (28 May 2011)
George and Thomas share a beautiful moment before Ash interrupts them.
SH16 Thomas cultivates the garden, George cultivates new friendships (03 June 2011)
George works on his relationship with the Count.
SH17 Waylon Fairchild: His crime (revealed!) and his misdemeanor (21 June 2011)
Waylon confesses to Thomas the reason why he served time in prison.
SH18 The unwelcome party-crASHer (21 June 2011)
Thomas is still a target for stalkers.
SH19 Thomas adopts a pet! (23 June 2011)
Thomas adopts a pet of his very own.
SH20 Vampires don't play with their food (25 June 2011)
The vampires refuse to play nicely with George.
SH21 A friend in need and a friend in deed (26 June 2011)
Melissa and Waylon are invited to dinner.
SH22 Trouble in paradise (17 July 2011)
Amelia is still carrying a torch for George.
SH23 A year in the life (17 July 2011)
Thomas starts training his cat to be a secret agent.
Bonus Album! Vampires behaving badly (17 July 2011)
Thomas witnesses a human/vampire smack-down in the graveyard.
SH24 A following of stalkers (23 July 2011)
Thomas sets some limits with Peter and makes up his quarrel with Ash.
SH25 Giant Robots vs. Hula Girls (Who will win?) (22 November 2011)
When giant robots come up against hula girls, it's anyone's guess who will win.
SH26 (1 of 2) The cat who blackmailed its owner (28 November 2011)
Thomas joins Ash on an outing. He takes along five chaperones, but there's no security in numbers.
SH26 (2 of 2) Goblins and barbers and elves -- oh, my! (10 December 2011)
Thomas holds a roof-raising party! What's the secret to his score?
SH27 The air reeked of romance (30 December 2011)
There's something in the air, and it isn't just body odour.
SH28 Letting the cat out of the bag (30 December 2011)
Wizard is poised to tell George everything about Thom's tryst with Ash.
SH29 How to be a bad sport in one easy punch (30 December 2011)
Thomas demonstrates a range of sporting responses.
SH30 Stay calm and ignore Julien Cooke (04 February 2012)
George resists distraction in order to accomplish his goals.
SH31 Crouching Ninja, Steaming Dragon (04 February 2012)
For his next book, George researches the occult in Takemizu Village.
SH32 Thomas looks out for his neighbours (Look out, neighbours!) (12 February 2012)
Thomas gives an elder courage and reunites a little girl with her father. At least, that's how he likes to tell it.
SH33 The opposite of zen (12 February 2012)
George and Thomas shatter the serenity of a zen garden.
SH34 Hotel amenities include 24-hour craziness (24 March 2012)
The people at this hotel are so nutty, they drive Thomas to drink and George to gambling!
Bonus Album! Meanwhile, in a parallel universe.... (24 March 2012)
Before my game crashed, the sacred shrine granted George a very different fortune.
SH35 The Luckiest Man (12 May 2012)
George proposes to Thomas at the Lucky Shrine Park. His luck runs out, however, when the authorities catch up with them for desecrating the zen garden.
SH36 Ring-around-the-llama (18 May 2012)
Thom draws upon the power of his charged-up engagement ring when he sits down to an intense game of Don't Wake Up the Llama.
Bonus Album! 2011 Best of the Year! (19 February 2012)
A celebration of the very best (and worst) moments in my game-play from 2011!
SH37 The part of the strippers will be played by flamingos and a ninja (02 June 2012)
George and Thomas go to separate bachelor parties the night before their wedding.
SH38 Just as good, if not better (14 June 2012)
George and Thomas request the pleasure of your company on their wedding day. (Cue the werewolves!)
TO BE CONTINUED...