Werewolf Lore

Dec 13, 2010 04:40


Werewolves

How to become a werewolf
Werewolves can be born or turned. All it takes to turn a human into a werewolf is one bite, in wolf form. Wolves can live up to around 1,000 years after they’re turned usually and age slowly. This is assuming that their lifespan isn’t shortened by silver or decapitation. Silver can severely wound or kill a werewolf; if it gets into a vital organ the wolf will die, in either form. If it is left in the system for too long the wolf will get sick and die in either form. Injuries caused by silver take longer to heal and can leave scars. Wounds inflicted by other werewolves also take longer to heal and can leave scars, though these generally heal faster than silver injuries.

Benefits of being a werewolf
They have advanced healing, strength, speed, and senses. Their length of healing depends on the injury, of course, though smaller injuries take seconds and bigger injuries can take only a few days or even several hours. As mentioned, wounds from silver and other wolves take longer to heal. They’re strong enough to lift a car, but it would take a lot of effort. They can’t just fling cars at each other for fun. A werewolf’s top speed is 60 miles per hour. They have enhanced senses in human form, enough that they can smell something a few buildings away and can see much better at night than a human could. These senses are stronger in wolf form. Werewolves can always smell each other. They can also smell vampires and vice versa.

Being a wolf
Werewolves take the form of a wolf and not the classic wolf-man hybrid shown in Hollywood movies. Their colorings, markings, and size vary. While in this form they have enhanced senses and can communicate telepathically with other werewolves, though not with wild wolves. Not all werewolves can change into this form at will. The older, more experienced wolves can transform at any time, but it is something they have learned over several years after being taught by their elders. The newer wolves have to wait until the full moon-and all wolves must change during the full moon, regardless of age or experience. It can take up to one hundred years to learn to change at will, the equivalent of ten years, though it can be a little shorter for werewolves who practice consistently and dedicate a lot of time to it.

Wolfpacks
Pack mentality is key in the life of a werewolf. Packs live together. Rogue wolves are generally unhappy creatures and can be either depressed or just very angry because they’re missing the bond of a pack. A pack is led by two alphas, a male and female who are mated to each other. Their seconds in command are called betas and are also usually a mated couple. From there, ranking is determined by age, time spent in the pack, experience, and strength. Higher positions are determined by challenges. An alpha male becomes an alpha by force-they challenge the old alpha. The challenge can be until submission or death. A defeated alpha, that isn’t killed, has a choice to step down or leave the pack. The lowest member of a pack is known as an omega. They are usually either the weakest or the newest member of the pack (or a newly turned human) and can be treated like dirt, depending on the other members of the pack.

Males are dominant over females. A male alpha will outrank a female alpha, a male beta will outrank a female beta, and so on. However, a female alpha outranks a male beta. From there it follows the Greek alphabet all the way to the omega (who is outranked by everyone): a beta outranks a gamma who outranks a delta who outranks an epsilon who outranks a zeta, etc. Rankings are chosen by weighing the factors of strength, experience, age, mate, and even whether the wolf was born or bitten. Females take the ranks of the males they are mated to (for instance, a Xi who mates an Eta will become an Eta but be outranked by her mate). This applies to females only. (If a Xi male mates an Eta male, the rank won't change, and the Xi will remain submissive to the Eta.) Alphas and betas fight for their positions, but other positions are usually assigned by the alphas.

Mating
A wolf’s instinct is to reproduce, to carry itself on in future generations. Wolves mate for life-one partner, period. When werewolves decide to become mates it is a process not unlike a marriage engagement. First they propose mating, and wait for a time period determined by the pack leader. After that time is passed, if they still wish to mate, they bite each other in wolf form-a deep wound. This becomes their mating mark, and lets other wolves know that they have mated. This can be carried out ceremoniously, much like a marriage. They form a strong bond through this mark, and love it or hate it, they’re connected as mates. They can feel each other’s feelings, whether it be emotional or physical, though it is not even half of what the other is feeling. The other’s feelings are distinguishable from their own. If one of them dies the other goes into a deep period of mourning and cannot mate again. This is because, even in death they are connected, and whenever the survivor tries to mate again it feels too awful to continue. Occasionally a werewolf has been known to mate without the waiting period or ceremony, but usually they come to regret this decision-they cannot live with or without their mate. Werewolves cannot become mates with humans; the human must be bitten in order to be considered a mate. Werewolves can reproduce with humans. A werewolf cannot either mate or reproduce with a vampire.

All pack members are free to mate with any other pack member, which does not affect either wolf's status unless the alpha says so. The exceptions are the alphas and the betas; the alphas and betas mate with the wolves they feel are deserving of those positions or else they lose their titles as alphas and betas. Therefore, the alphas and betas are strongest physically, mentally, and emotionally.

STRENGTHS Heightened senses, speed, strength, stamina, healing, tolerance to pain, agility and grace - even when in human form. Although they are not immune, they are less susceptible to human illnesses and disease. So yes, they are still capable of falling ill.

WEAKNESSES Silver burns, irritates and can scar on contact. If silver enters the body, it will cause silver poisoning and can potentially be fatal. The full moon is considered a weakness to some. A werewolf can be killed by silver poisoning or severe head and/or heart trauma (bullet to the heart/head and decapitation for example). Limbs cannot regenerate.

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