monsters

Sep 03, 2009 20:31


MONSTERS

Pyramid Head - this is a mod NPC character and cannot be controlled by players.
[description coming soon]
Where found: South Silent Hill
Reference Images: 1 2 3

The Butcher - this is a mod NPC character and cannot be controlled by players.
[description coming soon]
Where found: North Silent Hill, especially Riverside Motel, the Shady Grove Sanitarium, and the butcher's shop
Reference Images: 1

Nurses
"The classic Silent Hill wielding long, sharp knives. They have unrecognizable faces and seem to be heavily inspired by those from the Silent Hill film, and when light is cast behind them, a fetus can actually be seen within their bodies, referencing Joshua's 'rebirth' at the end of the game. They are attracted to light and sound, and can be heard approaching from a distance by the disjointed clacking on their heels. They move slowly until approached by Alex, and pick up speed as they prepare to attack." (Alchemilla Hospital version)

"A zombie-type nurse whose face is smeared with makeup and blood and whose black hair is about shoulder length. They wear stereotypical style nurses' uniforms complete with cap. As well as being equipped with the standard pipe which most use to attack with, some also carry revolver handguns. The Nurses are hunched over most of the time, only showing brief flashes of their faces when they attack. They make heavy panting noises and when injured, they utter bloodcurdling screams." (Brookhaven Hospital version)

"A faceless nurse creature whose appearance is quite similar to those in the other versions, but they wield syringes, and look as though surgical masks have been melted to their faces. They are capable of using a grappling attack in which the nurses will attempt to stab their victims with either a syringe or scalpel. It is notable that in the Sanitarium the nurses are colored green, but that is the only difference." (Shady Grove Sanitarium version)

Where found: All hospitals, clinics, and streets in immediate areas of these buildings
Reference Images: 1 (Alchemilla Hospital version) 2 (Brookhaven Hospital version) 3 (Shady Grove Sanitarium version)

Doctors
"Monstrous doctors possessed by the same unspecified parasite in the Puppet Nurses, causing them to also have a hunchbacked appearance. The Doctors also attack using scalpels."
Where found: Alchemilla Hospital version
Reference Images: 1

Patients
"Abnormally tall, feminine creatures in hospital garb, resembling maternity patients or nurses. They usually carry powerful close-range weapons which can deal heavy damage using a basic combo technique. The Patients tend to appear together in groups, but some are alone on various occasions. They make an odd grunt that resembles belching sounds when they are hit or when pushed down a flight of stairs."
Where found: Hospitals, streets of South Silent Hill, and the Blue Creek Apartments
Reference Images: 1

Ferals
"A zombie dog that resembles the Groaners from Silent Hill 1. They have no skin or noticeable features, and seem to attack alone. They also seem to be quite intelligent, as they will circle around their victim and use a variety of attacks. They have the ability to knock and pin their victim down, then bite them repeatedly."
Where found: Outside in the streets, especially around housing and apartments where they would be kept as pets.
Reference Images: 1 2 3

Air Screamers
"Pterodactyl-like creatures that fly close to the ground surface and travel around in packs. They tend to linger around areas with garbage."
Where found: Outside only, on all streets and outdoor areas
Reference Images: 1 2

Demon Children
[description coming soon]
Where found: Alchemilla Hospital (night only) and Lakeside Amusement Park
Reference Images: 1

Ariels
"A theatre mannequin of a child that represents the character from William Shakespeare play The Tempest, Ariel hangs upside-down from the ceiling or walks along the ground on its hands. They are distinguished by the rattling sound they produce, and can easily be avoided by turning your flashlight off. However, they tend to appear in pairs or groups and are able to use a grappling maneuver that will result in an instant Game Over if the player fails in getting loose."
Where found: Artaud Theatre only
Reference Images: 1

LINKS

"Do not keep company with those who have no faith. For what is there in common between righteousness and evil, or between light and dark?"


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