FAQ

Aug 19, 2010 15:14

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FAQ: IC TOP ⇈
You're in a giant city called Nuadoria, surrounded by water and forests. Over the treetops is the distant presence of an large and extravagant cathedral. Everything’s eerily well-kept, despite how silent and empty it is. It has all the comforts of home: electricity, running water, modern furnishings, the works.

However, it's not all easy-going. Your senses are a bit warped, to say the least. Your character may hear sounds they’ve never heard before, see things and creatures unlike anything in any sort of mythology, feel the touch of things they can’t see or hear, or experience random sensations of falling when they’re standing still-even if none of it is being experienced by anyone else around them. And that’s only the half of it. Nuadoria has no solid form of reality, and it causes one’s senses to go haywire, and for a person to see or experience things they couldn’t normally.

Some of these things around you-that you can see and not feel, feel but not see, feel and see but not hear- can hurt you and will actively attempt to. However, these things that go bump in the night are not always present. They seem to only come out to play when the cathedral bell from the other side of the forest sounds, signaling a shift in the Planes of the world. If your character is unable to defend itself at that moment in time, they'd better hope to find someone who can do it for them.
⇪ What is this place?

FAQ: IC TOP ⇈
No one quite knows why you're here or how you got there. And while most of the natives claim ignorance and feign innocence to being responsible for your arrival, one or two of them seem to express they may know otherwise.
⇪ Why are we here?

FAQ: IC TOP ⇈
It went maybe sort of something like this.

⇪ How did I get here?

FAQ: IC TOP ⇈
Sure, there is! It's just yet to be found to allow usage of it.
⇪ Is there an exit?

FAQ: IC TOP ⇈
Your goal is simple: to find a way out. However, your characters will quickly learn that if there is a way out, it's not as easy as finding a door to walk through to take them home. Whether they like it or not, they're here and seem destined to clean up the mess the four magisters have made of the city.

On top of that, the split between them is as strong as ever and until one side prevails, they've made it pretty clear that no one will be getting home. So, who do you side with? Do you side with the Ice and Earth Magisters, loyal and sworn to protect the Seal of Minerva at all costs from anyone and anything to keep what little order and stability is left in the city? Or do you wide with the Fire and Air Magisters, betrayers to their ways but fighting to break the seal on Minerva to set her free-and so far, a wish from Minerva seems to be the only sure way of getting back home.

It your choice-your character's choice-how things will ultimately end up.
⇪ So what do I do?

FAQ: IC TOP ⇈



Communicators all look similar (although not exact, above are two varying styles they tend to follow), although some may have certain adjustments to their functions to better suit a character (we're talking about different languages for menu options and etc.). The communicators consist of the actual device, which is in the form of a bracelet and a small wireless headset. The device is used for text messaging and visuals (maps, pictures, etc.) which are produced in 3D via hologram effect. The headset is for communicating verbally, allowing hands free action in times of emergencies. Basically, think of a really epic mini computer which produces holograms of everything you need (including holograms of information that you can browse and touch with your fingers like an ipad, only in midair) with a really high tech looking earpiece (sci-fi military get), and you basically got what we have.

These wrist devices seem to be indestructable. You can't take them off, cut them off, or get them off your arm under any circumstances. They're waterproof, fireproof, everythingproof, and you can't severe your hand (it won't work, there will be an invisible barrier surrounding your arm if you try). Why this is the case is unknown, but it just is and probably better for you so you don't lose the only communication device you have. If you hate listening to people squabble so much, there's always the mute button on the side.

What ways can my character use their communicators to interact?



Characters have three options for interacting with the communicators: text, voice, and video.

Text acts similar to LJ posts. Messages are also able to be privatized to one or more than one charcter, or be hackable. There are different levels of security (thus making it easier/harder to hack), but all hacking can only be done by a character with the knowledge to do so. Hacking is not needed to be discussed beforehand -- if you state your message/thread/etc are hackable, it is expected that players will be appropriate in which characters they deem to have the skill to hack. Unhackable entries or entries not specified a level of security, are not hackable regardless.

Voice voice posts that are "locked" to certain people are not locked like a text entry. They are simply on a different channel/frequency that only certain people will hear.

Video acts the same as voice, only it has a visual feed to accompany it. The feed can be shown on the small screen on the wrist device or it can be popped up to show a hologram depending on user preference.

PRIVATE/FILTER OPTION Because all communication takes place on a "network" rather than on a personal server, private/filter options can be used any time and any where. This includes characters being able to successfully filter a conversation/thread in the post of another character's. So, really, there are no exceptions. (eg: Sally and Sue can have a private conversation on Sam's post to the network.)
⇪ What do the communicators look like?

FAQ: IC TOP ⇈
When using the communicators and conversing over the network everything is automatically translated via text and voice into the native language of the person receiving the message. This means there will be no be no language barriers/no writing in different languages over the system. The translation is very accurate and there is almost no room for error. With voice, it just seems somehow the characters can understand each other and thus assume they're all speaking the language. However, if they are to listen closely and realize that they do not speak each other's languages, they will be able to tell the language being spoken to them is different but still find it somehow possible to understand it. (You're welcome to have this be an agonizing issue for your character or whatnot, as it does have to do with the threshold variations within the game.)

When meeting in person, if they are within a yellow zone or higher, the same effect that happens with the voice/video translations on the communicators will happen. In green zones or nothing, they will need their communicators to translate for them (this can be hand waived by assuming your character is at most times equipped with their communication headsets when venturing outside (which, quite honestly, they would be silly not to. And it's not just because they can talk to other people.).
⇪ What about language barriers?

FAQ: IC TOP ⇈
Yes and no. Their powers will be noticeably weaker, at around 75% capacity MAX, whereas anything related to their assigned element (such as specific retained abilities or the familiars) will operate at 100-110% MAX in a standard environment. However, it'll also be heavily dependent on in-game conditions. There will be events every now and again, where the universal reality of the city shifts. Depending on which sense we decide to enhance or take away, some special abilities could be strengthened while others weakened. Keep an eye on the OOC and main communities for these events!

Supernatural Abilities

Your characters supernatural abilities are dampened, but not gone, when they enter Nuadoria. All knowledge of skills remains intact; there will be no need for your characters to “relearn” anything (unless you’d like them to). While it’s a rather common affair for the supernatural abilities to stay this way, all characters are assigned an element and gestalt upon arrival to even out their power disadvantage. Normal powers are at about 75% capacity, whereas anything to do with their assigned element and gestalt are at 100-110% and all equivalent to one another.
For more information on this subject, please go here
⇪ Is there a power cap?

FAQ: IC TOP ⇈
When you die, you become a spirit for approximately 5 days (real-time). During this time, they may post on other people's network posts, but their replies are invisible to the living. The only ones who can see them and talk to them are other characters in the same perdicament and NPCs. Usually, one of the natives will assist in returning the dead to living, for a price. (You still post/tag around in cryptamnesia, just make sure to note it in the subject line of the comments that your character is dead so people know if they can actually respond to it or not.

⇪ what happens if I get killed?

FAQ: OOC TOP ⇈
While we are open to almost any type of character, there is a section on the application where you must explain (and basically convince) why this character your apping for is a good fit for this game and atmosphere. Basically, if you're creative enough to figure out how to logically put the said character in and participate in the game with them (a lot of characters often don't work here because they are not suited for this type of genre or the player is unaware of how to play them in a setting like this), then you'll be let in. (So, basically, this is a case by case basis and there is no general rule as to what kind of characters are accepted)
⇪ What kind of characters can I play?

FAQ: OOC TOP ⇈
Due to the use of FFXIII Fabula Nova Crystallis characters as PBs for the NPCs of this game, these characters are not allowed in Absolute Threshold. The game has been around for over two years, long before a release date was even mentioned, and the NPCs serve a very important purpose in this game. It was decided by the current community that it was better to keep things simple and keep FFXIII FNC out of Absolute Threshold.
⇪ Why can't I app FFXIII Fabula Nova Crystallis characters?

FAQ: OOC TOP ⇈
No, sorry. This means that you may not apply for Cloud from Kingdom Hearts when there is already a Cloud from the original game. This also applies to Katekyo Hitman Reborn!, where you may not apply for a TYL version of a character if there is already an original version of the said character already in the game.

The only exception to this is when historical characters or popular literature characters are the same character but from completely different canon series (such as Toshizou Hijikata from Hakuouki and Toshizou Hijikata from Peace Maker Kurogane-both are able to be apped.)
⇪ Can I app canon AU versions of already existing characters?

FAQ: OOC TOP ⇈
No, sorry, we want to keep things as simple as possible. The only exception where previous CR allowed in upon apping is if characters were played in Absolute Threshold before its relaunch.
⇪ Can I app a character with CR from another game?

FAQ: OOC TOP ⇈
Yes, with certain conditions. We currently require all OC applicants to be current players of Absolute Threshold, with a history of activity, not just character squatting. If you want to use a PB for your OC, please make sure they're not from manga panels of preexisting fandom works, and so on.
⇪ Can I app an Original Character?

FAQ: OOC TOP ⇈
To start, you may play 4 characters at once, and a max of 2 characters per fandom. If you wish to have more than four characters and your activity is sufficient with the current four, you can add as many to your roster as you like one at a time. All we ask is that if you play characters from the same fandom, to keep playercest to a minimal. This does not mean playercest is not allowed in this game; if you need to playercest for the sake of progressing plot or any other important reason, we will overlook it. If you're not sure, ask the mod if it's okay!
⇪ How many characters can I play?

FAQ: OOC TOP ⇈
Of course. Just contact the mod so we can keep your taken character listing updated.
⇪ Can I canon update my character?

FAQ: OOC TOP ⇈
cryptamnesia
    the main network communities. 1st person texts, phone calls, video records, etc. go here.
crypt-logs
    Third person prose/stage-action logs. This is where a great deal of AT should be taking place, the characters meeting physical or physical things happening within a radius of your character (after all just posting on a network without any real danger isn't that much fun...). This is where the action happens once it's cumulated from cryptamnesia. Past or present 3rd tense only, please!

crypt-ooc
    OOC community. use this for discussions, gathering people up for plots, introing, hiatusing, screaming about something totally useless that no one in the community cares about, whatever. Please note any fandom works can only be linked here, not posted directly.
absolute-n_n
    Crack community. 4th wall events, memes, crack plots that are canon spinoffs, canon points that are played out in a crack-type/nonserious RP manner (yes, this has happened and we like to do it when we can to break things up a little). Fan works, etc, etc.

⇪ How are the communities used?

FAQ: OOC TOP ⇈
The specifics for each tag option depend on the community that they're being replaced in and are noted on each main page or profile of the community. In general, however:
For first person network posts:
    CANON SERIES ✖ CHARACTER'S FULL NAME
For individuals that respond to network posts:
    #RE: CHARACTER'S FULL NAME ✉
If a network conversation happens to degenerate into an action log, you would add the following:
    MISC. ⊷ post contains action log
Overall, the tagging system is pretty self explanatory, but if you need more help don't hesitate to ask for help or take cue from already tagged posts!
⇪ how does the tag system work?

FAQ: OOC TOP ⇈
The Activity Requirements. Activity Requirements are in effect when the game is moving at a normal pace (since AT is slower than most games, if the game is overall slower than usual, exceptions to the AC will be made. Please look at the Activity Check posting of the month for that month's directions. Generally, though, the activity requirements are as follows.
[Directions: You 2 of the following (you can pick more than one once). ]

    choice 1. 1 active log in absolute-logs[To discourage dropping logs, dropped logs do not count towards activity to the player who dropped the log, but may be used by the other participant(s) in the log to use it for AC. Sorry!]

    choice 2. 1 network post w/ all threads replied to at least once

    choice 3. Comment threads on another character(s)'s post(s) adding up to at least 15 comments from your character in ( cryptamnesia). You can use multiple threads if you need to reach the 15 comment mark.


⇪ What are the Activity Check requirements?

FAQ: OOC TOP ⇈
That's amazing! Please go to the suggestions box and let us know the basics! We'd love to incorporate whatever you want into the game (both by making time for it and connecting it to the main storyline if you want to have it done that way.
⇪ I want to run a plot!

FAQ: OOC TOP ⇈
AT uses a system of 1 day in-game = 1 month real-time. Basically, the events and atmosphere in AT do not allow for days or weeks to pass without things getting done and your characters would never survive if we did it in real-time. Things are screwing up constantly in Nuadoria, it is unpredictable and realistically could fall apart to pieces for seemingly no reason at all. Your characters need to be on their feet, and they need to be prepared for whatever adversity is coming.

That said, it's also because the game is so prose heavy (or we want it to be with plotline :( ) that we could never finish event logs in time and always were assuming important plot things. So, yes. If this is MINDBLOWING TO YOU, just don't think too hard on it. Sleeping is handwaived by the very fact people sleep and eat and do their personal things at different hours of a 24 hour cycle, so there is never going to be several days of "rest" where nothing happens. Shit happens even when you're sleeping in Nuadoria. Do that on your own time (basically, you guys won't be posting to the community every single day anyway due to time constraints or involvement in an event log or etc, so those are what make it possible for a handwaive.)
⇪ How does time pass in game?

GAME INFO » SETTING » RULES » FAQ » EVENT ARCHIVE » NPCs
TAKEN CHARACTERS » RESERVES » APPLICATIONS » DROPS & HIATUS » SUGGESTION BOX
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