I'm coming up on a middle of my Supernatural finale reaction post, and I got sidetracked in squeaking with joy at how the show is deconstructing something I have come to hate with a passion: to wit, the sanctimonious emotional torture porn currently known as a "redemption arc." But it got too long for an episode review, though it's still much
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So it's refreshing to see this. I don't think it's wrong or sinful to torment fictional characters (except for other fictional characters inhabiting the same 'verse, for whom they aren't fictional), but this particular trope isn't a favorite of mine.
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So tbqh it's kind of nice to hear that I'm not just projecting my issues and calling that frustration with lazy analysis of a cheap narrative trick.
(For example, I don't understand why regular human beings being crucified, many of whom must have been innocent by our standards, wasn't sufficient to expiate human sin.)FWIW, I always took away that it was more the idea of volitional sacrifice than the suffering? Other innocents who were crucified presumably didn't do so of their free will, which is just people hurting each other, ie just more sinning. Fiction which does hew pretty closely to those religious themes ( ... )
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I feel like the particular storyline that bothers me kind of cannibalizes both ideas of redemption, and then tries to claim whatever qualities will make the narrative pass for...whatever is fashionable. Like, a character has to be a special snowflake "chosen" by the authorial "hand of God" and is usually hand-picked by some in-universe power, and on top of that there's the never-ending spiral - ie, you can't opt into the "redemption arc" and you can't opt out of it, which seems more in line with the Protestant idea you're describing. But modern creators don't like to be accused of fatalism, so they import the Catholic idea of sin and of deserving XYZ Totally Not Fate even though that doesn't do much to get at the actual "morality play slash emotional torture porn" issue.
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YUP.
Except to me, because the language is so heavily normativized, there's some sense of proportionality - justice and fairness: things I do value! - and so I think it's really telling that all the talk of his "redemption" started way back in S2, when literally all he'd done "wrong" was insufficiently escape his abusers (his father and Azazel). It's so clearly about assigned status, not about volitional sin. Which is how we ended up where we did at the end of S8 and I don't see how I could be more pleased!
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Most of the big names in the Apocalypse machinery never admitted that they were wrong, but they did die or end up back in the Cage. Team Free Will all died too, but were brought back (eventually). A quick death may not feel like sufficient punishment for a deliberately cruel player like Zachariah, but at least he's not around now to tell us that he still thinks he was right. Of those who did come back, how the hell is it that only Sam's repentance was insufficient?
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Thanks for this explanation! This is a description of something that's been part of my value system for a very long time but I never realized it came from/fit into a specific part of a religious tradition.
A quick death may not feel like sufficient punishment for a deliberately cruel player like Zachariah, but at least he's not around now to tell us that he still thinks he was right. Of those who did come back, how the hell is it that only Sam's repentance was insufficient?
Precisely! By Redemption Arc (TM) rules, his repentance is insufficient because there's more pain to be extracted. It's about sadism and sanctimony, not justice.
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BUT SO SAY WE ALL to everything you posted here. :3 I mean, it's basically part and parcel to why I hated the "worthy of survival" sort-of theme in BSG, because noooooo?... That's not it at all?
I guess there are different types of redemption arcs. I'm not so much into it for actual, literal religious "redemption" so much as I am for... Hmm... Well, taking Xena as my major example. I love that it's her choice basically to try and do good because seeing all the stuff that's been happening and meeting good people have made her hope for the better even though her childhood and past has been defined by violence and loss. The fact that her redemption lies in that choice, and she is rewarded not divinely (because heck knows, Ares hates it) but in the friendships she forms with other people and the fact that people begin edging closer. She begins to appreciate life and people, and I think it's not so much that she needs to " ( ... )
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(I remember how outraged I was when Spike threw the other vampire back into the Initiative's installation. Ridiculous, but it just seemed so... amoral. In character, but it startled me.)
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