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Comments 16

zengmar July 12 2009, 01:00:11 UTC
Moral of the story- don't ever be an artist if you want to be rich.

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lukadron July 12 2009, 01:07:19 UTC
Or: Ditch costumers that act like this. Wasting your time and patience.
Probably one of those persons that decide they want everything different in the middle of the drawing, but won't pay for it accordingly.

Oh, I could punch this person in the face right now.

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lukadron July 12 2009, 14:54:30 UTC
Most freelancer artist draw for "casual people" on the internet. Private people. Not everybody gets noticed by Marvel or DCComics or what have you. A lot get their jobs over the internet, it's the best way to gain costumers.

A few quick buckets are nice if you don't waste too much time onto it. Depends on your skill level, really. If you are good, people are willing to pay. Some aren't. But that's with everything in this world. Furniture, food, alcohol, cars. Jewlery.
But you can't be expected to draw a whole comic for them and just get paid $100 after two week's work. How are you supposed to live?

It doesn't mean you can't go down with the price, ye know? If you know their situation etc, but officially you have to at least uphold a certain rate, what you do behind closed doors when the contract is made, is negligibly.

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artista4you July 12 2009, 05:59:40 UTC
I love drawing a lot, but my fear of other people making a large buck of of my work when I got nothing for it might have been what prompted me to only do things for friends and family. If they want to give me extra $$ that's there choice.

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lukadron July 12 2009, 14:46:57 UTC
That's why you keep the rights to the art you are creating.

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hideincarnate July 12 2009, 08:59:35 UTC
I think if you do commissions at all then you should be an artist by profession, not some fan artist who wants to make a few bucks here and there because stupid fans will buy fan art of Naruto and Sasuke kissing or what have you.

But I agree with you. Skill + time = cost of commission.
There are obviously the cost of materials if you do actual physical works of art.
Perhaps a digital piece of art could cost less than say a full on oil painting on canvas, but time + talent = how an artist should be paid.

The more talented, skilled you are, the more you should be paid. It's not an objective profession for nothing.

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lukadron July 12 2009, 14:45:46 UTC
I'm viewing this from a professional kind of view, even if I am not a professional by all means. There certainly is a difference if you do fanart/it for fun or if you have to because it's your job. But I think if people regard commissions by fans for fans as nothing, I think they will carry over this attitude towards the professionals and thus destroy the market in the process. Because they get it from fans so much cheaper. And these hobby-artists don't even realise what they are doing. :/
It's still work and time you put into it. No matter if it is for fun or as a job.

This person also said if you are a professional you should go into the game industry, and that makes me laugh because obviously she doesn't have any clue. Everybody is complaining about the economy but the artists are still not allowed to perhaps want to feed themselves, too? Right, because art is a luxury and not a necessity.

It really just comes down the fact: Either you want it. Or you don't.

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hideincarnate July 12 2009, 22:29:24 UTC
I think they get it so cheap from fans because if they ask for too much, the buyer can bring up copyright issues? I suppose for fear of being found out. So they sell it cheaply - it is technically illegal to recreate and sell things you did not invent after all.

I am very much so a hobby artist. To the point that I would never consider doing commissions myself because I can't put a price to my skill and talent. I can for time, sure, but the other...

Game industry?! As if video games are the ONLY industry that require illustrators! They need them in EVERY industry, you fuckhead.

Art is indeed a luxury and as a luxury it should maintain a high price. It is why older generations, like my grandfather, bought many rare and expensive pieces over the years - because they are worth more now and even more so when he dies. They become treasures, valuables.

But you're right. You either want it or you don't.

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ftw302 July 12 2009, 14:57:39 UTC
My opinion - I make mine super cheap because

A) There are better artists out there to spend GOOD money on, so, if they want something cruddier, then it can be cheaper <3
B) I've only had like 3 commissions and I'm not done with the first. I'm a slow worker :V :V :V
C) I do it based on time...sketches I do in like an hour....coloring takes a million billion hours...plus I hate doing it...and it doesn't look very good...
D) Also I do it in my spare time, thus the slowness :|

I don't think I'm trying to take the place of a "professional" artist...if someone is willing to spend the money on something I do as a hobby, why shouldn't I? I'm certainly not taking the place of a "good" artist, because there's really simply no comparison between a professional artist and a fan-artist who draws Sasuke and Naruto kissing

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lukadron July 14 2009, 15:43:55 UTC
i regard professional as someone who does it as a living.
not for fun ;)

because there's really simply no comparison between a professional artist and a fan-artist who draws Sasuke and Naruto kissing

I have to disagree there. If the quality and skill is similar to those profesionals on the game-market i.e. and the artist spends a lot of time on it, it's still a picture in it's own right. Just because it's fanart does -not- deminish its worth as such.

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ftw302 July 14 2009, 17:30:20 UTC
I think a professional is someone who does it for a living, too ._. people who do it for fun are...uh...hobbyists?

If the quality and skill of it is as good as professionals, then yeah, it would be worth as much. When I say fan-artists who draw stuff like that, I guess I meant "bad ones" that people still pay money for

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