Scoobying Workshop #5, Afternoon 6/20/2006 (Main Campfire)

Jun 20, 2006 11:39



[ Roster]

This time there's a widely-spaced row of folding chairs in the open area near the main campfire. However, astute observers (AKA those with eyes) will notice that there's only enough chairs for about half the campers in the workshop. Xander waves people back to the usual logs to actually sit down after they sign in, though, leaving the ( Read more... )

scoobying

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Abduction ZOMG! soldtoarmenians June 20 2006, 15:43:56 UTC
"Everybody find yourself a partner - or groups of three are okay, if things don't come out exactly even. Decide who's gonna be the kidnapper and who's gonna be the One(s) Who Always Gets Kidnapped - then you get to do a little non-dirty bondage and tape your prisoner to a chair. Certain people with weird tastes will note that I've provided a non-duct option for the otherwise-inclined.

(I'll mosey around and make sure nobody's actually in danger here - don't cut off circulation. Also, using tape directly on the skin of excessively hairy people is just mean, yo. Which I realize most kidnappers are? But let's not get that realistic, plzkthx.)

Then the kidnappee has to use everything in their arsenal to try to get away. Things like your lying and comic relief skills could come in handy here - or maybe even lack of skill, whatever works best -- plus whatever you personally bring to the table. Whether you break out or sneak out or convince the bad guy to let you go, it's all good. Bonus style points if you actually get him to reveal his ( ... )

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Re: Abduction ZOMG! twohalvesofaphd June 20 2006, 16:49:06 UTC
"Then the scriptwriters lack imagination."

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Re: Abduction ZOMG! bridge_carson June 20 2006, 16:57:14 UTC
"Or perhaps are contractually bound to come up with a situation where the kidnapped person will be able to escape, as they're obligated to come up with a scenario that a potential audience will enjoy, in order to generate the highest possible revenue- and most people do like seeing the good guys win."

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Re: Abduction ZOMG! twohalvesofaphd June 20 2006, 17:01:02 UTC
"But wouldn't a situation where it was as hard as possible for the hero to escape make for a more satisfying denouement when the hero eventually did escape?"

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Re: Abduction ZOMG! bridge_carson June 20 2006, 17:14:52 UTC
"Please. Modern consumer culture is all about the *instant* gratification."

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Re: Abduction ZOMG! twohalvesofaphd June 20 2006, 17:22:25 UTC
"Ridiculous." Having used up all of one roll of tape, Zack fetched another and started adding a second layer of tape. "How can the hero triumphing over all odds be in any way gratifing without there being actual odds to triumph over?"

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Re: Abduction ZOMG! bridge_carson June 20 2006, 17:29:10 UTC
"I'd shrug but I'm sort of tied up at the moment."

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Re: Abduction ZOMG! twohalvesofaphd June 20 2006, 17:34:41 UTC
"Good, since for all I know you're a contortionist with the ability to escape given any slack."

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Re: Abduction ZOMG! bridge_carson June 20 2006, 17:35:54 UTC
"Maybe I am, and I just lied to you right now."

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Re: Abduction ZOMG! twohalvesofaphd June 20 2006, 17:37:29 UTC
"That's why I'm using three rolls of duct tape and am criss-crossing the tape to provide better structural stability."

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Re: Abduction ZOMG! bridge_carson June 20 2006, 23:01:24 UTC
"But what is stability, really?" Bridge asks thoughtfully.

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Re: Abduction ZOMG! twohalvesofaphd June 21 2006, 02:50:18 UTC
"Something most evil geniuses don't seem to get the value of," Zack replied. "Seeing as many of them nowadays seem to be evil businessmen out to destroy the very society that they gained their resources from."

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Re: Abduction ZOMG! bridge_carson June 21 2006, 05:04:20 UTC
"Well, then they're really not evil geniuses, are they?" Bridge points out. "They're more just evil people, which are a dime a dozen, apparently."

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Re: Abduction ZOMG! twohalvesofaphd June 21 2006, 05:16:03 UTC
"Which again, defeats the whole point of the hero's journey by minimising the obstacles he must face. I can't make for good entertainment."

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Re: Abduction ZOMG! lovelylana June 20 2006, 16:09:50 UTC
Lana looks around for someone to partner up with.

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Re: Abduction ZOMG! multi_madrox June 20 2006, 16:33:28 UTC
"Partner up?" Jamie offered.

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