From sweetprince686. See me geek!

Jul 11, 2006 10:07

Your
Ultimate Roleplaying Purity Score
CategoryYour ScoreAverageHacklust36.79%
Has conversations in between massacres53.6% Sensitive Roleplaying26.58%
All the game's your stage 54.7%GM Experience34.78%
Closer to a novel than to a campaign 69.5% Systems Knowledge78.81%
Local rules guru 90.4% Livin' La Vida Dorka41.38%
Has interesting conversations ( Read more... )

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Comments 24

yodathedark July 11 2006, 10:11:26 UTC
yodathedark July 11 2006, 10:12:20 UTC
wait... that's not what it said two minutes ago...

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eurmalian July 11 2006, 10:14:14 UTC
It's a bitchily hard test in points. Especially the system knowledge part. I've never even heard of a fair few of the ones in there...

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yodathedark July 11 2006, 10:48:40 UTC
same. but i'm sure the thing originally told me 77% but when i used that link it said 45%

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lady_of_winds July 11 2006, 10:25:00 UTC
Memed.. I'm a bigger geek than either of you. :o! Must be all that GMing experience.

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eurmalian July 11 2006, 10:28:58 UTC
Ummm... The percentage is how pure you are, not how geeky. Lower percentages are more geeky :) You've still got a little way to go I'm afraid... :P

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lady_of_winds July 11 2006, 11:18:59 UTC
I simply maintain that the test is D&Dcentric, and my players generally don't misbehave TOO much :D. I've played a LOT more White-Wolf and Fireborn than Dungeons and Dragons! And there was no, "have you managed to completely manage to get most of the party killed via your scheming, ruin the city and get the entire higher echelons of the vampire community fighting each other [Ravnos of course]" question. Plus I should have got more points for writing my own scenarios all the time for GMing. *mutter sulk* ;) Well, in that case, I guess you two are major geeks :o. *grin*

(*mutter* Darn...) ;)

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eurmalian July 11 2006, 11:27:52 UTC
I know what you mean about the D&D-centric part of it. I haven't touched it in about three years... And all the ones about character death really loose all their impressivness when you take Paranoia into account. The same character dying six times is par for the course... I want the 'did your players hunt down Lucifer and voluntarily enter into a contract for their souls with him?' question. And in Lee's case manage to severely piss him off while he was at it...

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lady_of_winds July 11 2006, 12:53:01 UTC
Call of Cthulhu here, on the dying stage. Three characters in one session, booya! The shocking bit is the Artist who survived two campaigns and painted pictures of the things she's seen that drained sanity. Oh yeah.

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eurmalian July 12 2006, 12:17:33 UTC
Paranoia gives you six clones of each character. In a propperly run session at least half the players should loose all six clones... I've seen people loose three characters before even finishing the mission briefing

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lady_of_winds July 11 2006, 12:47:36 UTC
I did that in a Vampire: The Ending of the World LARP at GenCon once. Very, very good game, and my character ended up selling her soul to Satan for all eternity in order to avoid Armageddon. She was an extremely childish Ravnos (hush, I've only played three Ravnos in my life, they just have the best stories...) and spent most of the LARP running around and squealing, hiding from most of the "special" guests (we had Satan, Lilleth, Cain and Malkav wandering about, recruiting people.)and playing tag with people who looked at her oddly and wouldn't chase her. I was quite put out about that. Well, apart from the guy whose brief had "must have sex before the world ends" in it. ^-^ My sire threatened to beat the crap out of him ( ... )

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yodathedark July 11 2006, 13:17:37 UTC
it was Lee. :P

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lady_of_winds July 11 2006, 13:29:15 UTC
Details, man!

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yodathedark July 11 2006, 13:32:15 UTC
I don't really have any...

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