Not f-locked for once. Because hey, nothing personal here.

May 06, 2009 20:50

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So I started playing FFXII yesterday, and about five minutes into it, I remembered why I hate Final Fantasy games--the battle systems SUCK.

I understand turn-based fighting. It's not my favourite thing, but I understand it and the reasoning behind it and I can deal. I also understand not being able to spam a target with the same move and ( Read more... )

blah blah blah, geekiness liek woah, what a slacker, no srsly., how troublesome, augh!, annoying, not cool at all, updating from work, fer serious, video games, gaming, i miss d&d so much, common sense should be ordered in bulk, i r a gamer, ffxii

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Comments 11

maple_charms May 7 2009, 03:39:00 UTC
I remember now. This is the reason why I still haven't played this game again. And the last time was in December, I think. :)) I had trouble killing the enemies, and I really don't 'get' the battle system :(

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alory_shannon May 7 2009, 04:05:13 UTC
\o COMRADE! Heh, it makes me feel a little better, knowing that I'm not the only one who thinks the battle system sucks.

Also, LOVE your icon. Stitch is just about the cutest thing EVER. <333 *huggles her Stitch plushie*

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numisma May 7 2009, 13:54:31 UTC
Haaaaaaaaaaaaaaaa it seems we're exact opposites when it comes to RPG battle style. I've always preferred turn-style over real-time stuff. Part of it was because in the real-time hack-n-slash games, I never lasted very long no matter how much I tried. Like with Legend of Zelda: Ocarina of Time, I couldn't beat the VERY FIRST BOSS. With turn-style, I at least have a chance and it gives me a sense of control and the time to strategize to my heart's content. Once you get further into games the opponents usually do start getting more challenging, turn-style or not, so it actually does take skill and isn't completely dependent on your level. It's kind of fun to see how low of a level I can progress through a game at. To be honest, the only non-turn-style RPG I've ever played and could actually stand was Tales of Phantasia, for the GBA. And even then, it took me about five hour of playing before I could stop griping about the lack of turn-style. Admittedly, most of that griping was over the fact that I like controlling ALL characters in ( ... )

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alory_shannon May 7 2009, 15:12:48 UTC
Oh, gripe away. Hearing other gamers' POVs is RELATIVE TO MY INTERESTS XD interesting! :]

I do like turn-based to an extent--it just seems that the computer can cheat you pretty badly with that sometimes, which REALLY annoys me. I do prefer to having things based on my button-pressing speed and dodging ability though. :3

RE: Tales games, having four characters on the field at once took some getting used to, and I think Tales of the Abyss handled it best, starting you with two and then moving to four later (unlike Tales of Symphonia where BAM you've got four RIGHT AWAY and no time to figure out all the technical stuff).

I've not heard much good about FFXII, but for some reason I couldn't resist buying it, orz.

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numisma May 7 2009, 16:17:02 UTC
Well, the computer can cheat you pretty badly no matter the battle style. With turn-style, good strategy takes the computer's possible asshattery into account - for example, I try to keep one or two people as healers and one or two as attackers, and maybe someone doing support magic/skills. That way if the computer IS an asshat, I protected myself, and if it's not, then it wasn't too much of a waste. But I'm used to games like Golden Sun, where you have lots of djinn to use for summoning and lots of psynergy spells per character and there's... just no way that game could work if it were partly automated. The 28/72 djinn in the two GS games are way too unique (some heal, some attack, some give elemental resistance, some buff your stats, some reduce the enemies' stats, some make the enemy lose its turn, etc.) and everyone's equipped with up to seven/nine of those. There's just no way. Not without selecting everyone's actions each time. So I guess with this example you can at least see better how it appeals to me. I liek me some ( ... )

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for_money_honey May 8 2009, 18:24:29 UTC
Yeah, that's true. I guess I just feel like, if I have control over how many times and how fast I can hit a thing, I'll do better. Or I just like hitting things. One of the two. Or both. XD The turn-based style that I find hard is like what you see in Fire Emblem or La Pucelle, where you have LOTS of characters to keep track of over a proportionally larger area. When it's turn-based and there's just the three or four characters you have to juggle, I don't mind that so much. Like Baiten Kaitos! <3 Though THAT has that whole "cards" mess, lol.

I have the first Golden Sun game! I loved it but never beat it. Hee, might have to dig that one up and start over after I beat FFXII and Tales of Symphonia.

As far as I know, it's pretty standard, but I've only played Tales of the Abyss and Tales of Symphonia.

I do the same thing with books. D: I already have ZERO SHELF SPACE and PILES of books on the floor beside my shelves and on my dresser but I can't stop buying more, augh. ^^;;; ...Bibliophile? Moi? ...YeahokayItotallyam. <33

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battiegotriddim May 7 2009, 14:10:06 UTC
I wonder... does FF XIII Vs. have the same kind of system? O_o
I'm really lookin forward to playing that game. I think I've been wanting to since about a year and a half ago. hahaha

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alory_shannon May 7 2009, 15:14:32 UTC
...Ooh, that's a good question. Hopefully it'll be back to the usual turn-based style rather than this TIME-based weirdness.

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wintersolstyce May 7 2009, 14:26:13 UTC
I have no idea why they originally used the turn-based bullshit, but I've got a fiarly good idea why they keep using it: it's different. Everything's gotta have its own little special feature, and FF is the most famous turn-based game out there...as in, even non-RPG'ers like me know it's turn-based, and I have no idea what other games out there are. It's the schtick, I guess.
And you STILL owe me an email.

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its_game_time May 8 2009, 01:06:25 UTC
Pfffffffffff Final Fantasy. You know how I feel on that.

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for_money_honey May 8 2009, 18:17:02 UTC
I do...? Well, I have a guess, anyway. |D

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