Dooom, or how SMT:SJ humbled me

Aug 01, 2011 10:43

So I was doofing about in Fornax, falling through pits and being generally confident in my skills and levels, nevermind that poison is hugely annoying ( Read more... )

video game babble

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onewaystair August 1 2011, 20:54:56 UTC
Haha. This is actually one of the things I like about SMT. For some reason it never actually makes me angry, it just makes me laugh. I guess the destruction is just so thorough that it's hard to actually get upset about it.

Same thing sort of applies for Vagrant Story, which is the other game whose difficulty almost everyone complains about, though you can still kinda power through some battles you're unprepared for (if you're willing to sit there for ~20 minutes doing 15 damage with each hit, anyway). SMT doesn't really work that way IME-- most fights you're gonna lose are over within 2-3 turns, I find.

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zekkass August 2 2011, 04:03:36 UTC
Yes - SMT is usually v. clear when it doesn't want you to win. And that of course reinforces (for me, anyways) the desire to get better demons, level up, and wreck it when I am ready.

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