Rogue Legendary and Patch 4.3 Another interview showed up today in The Escapist. The most important part is the Rogue Legendary dagger and new raid level difficulty, but the important points are all below.
I'm really hoping that with this, Blizz will really rework the concept of the legendary. A legendary only one class can use, whoopee. It should have been a tank thing, or even something that an agi-based class can use like, this one builds a dagger, this one builds a stave, this one a mace. I'm kinda mad.
Also not sure about the easier difficulty of Looking For Raid. What about the gear?
For some reason I'm imaging the LFR feature to give you gear like the Animal bosses in Karazhan. EPIC OF THE WHALE!
I hear you on the dagger, though Thori'dal came out kind of late in TBC, and was really hunter only (though anyone could equip it if they can equip bows)
If it did that I would cancel my subscription. Al'akir at the beginning of the expansion was bad enough. He was like the one and done raid boss for the achievement.
A legendary for one class that is somewhat more pvp designed anyways. BRILLIANT!
Also, only 25 man? Yeah that's.... effective. It's not like there are difference between 25 and 10 mans and 10 mans are easier for pugs. I'm wondering if the gear will be shittier to make up for the easier difficulty.
It probably is to make up for the absolute and utter death of 25m on some servers. Also, you have far less balancing issues with 25m tbqh. What if there's a boss that requires an interrupt on adds or something? What about buffs?
What's easier for pugs is a moot point because there's never an agreement, which it's how it should be. Either 25m is easier because you have more rezzes, or 10m is easier because it's less players to bring in line.
i think they royally screwed up by making 10s and 25s the same lockout. you would do the 10m raid to learn the fight then go do the raid on 25 to do the "real" fight and get the "real" loot. -_-
I guess I wouldn't mind if they have the original difficulty in place and allowed pugs to happen cross-server (how I don't know, besides RealID). But then you have all these issues with server community and such. They could also bring in line graphics so they don't kill some people's computer even if they're running on low.
I really don't know how else to resuscitate 25s without killing server community or killing 10s, and that makes me sad.
Well, I know some disagree with me but I think the risk vs. reward for 25mans needs to be looked at more. I understand that 10 and 25 man content are supposed to be the same in terms of level of difficulty, but recruiting and running 25 people (usually 30-35 people so you can rotate people in and have substitutes.) is fairly difficult in and of itself. Throwing a super easy everyone ones mode at it...isn't really the solution. Especially if they're going to share the same lockouts, since raiders still aren't going to want to PuG or run instances they need to run with their guild later
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Also not sure about the easier difficulty of Looking For Raid. What about the gear?
I like the druid set though.
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I hear you on the dagger, though Thori'dal came out kind of late in TBC, and was really hunter only (though anyone could equip it if they can equip bows)
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Qqqqq.
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(Your point still stands however :))
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Also, only 25 man? Yeah that's.... effective. It's not like there are difference between 25 and 10 mans and 10 mans are easier for pugs. I'm wondering if the gear will be shittier to make up for the easier difficulty.
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What's easier for pugs is a moot point because there's never an agreement, which it's how it should be. Either 25m is easier because you have more rezzes, or 10m is easier because it's less players to bring in line.
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I really don't know how else to resuscitate 25s without killing server community or killing 10s, and that makes me sad.
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Single-cass legendary is weird. There are plenty of 10s without a rogue, what are they gonna do?
Even the previous rogue legendary worked for other classes. If they're gonna do an agi-DPS one, it should be for all the agi-DPS, IMO.
Will not touch RDF raids with any pole of any length ever.
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