Master of Orion 3: Did anyone ever figure out how to make this game playable and enjoyable? It's been a couple of years now, so someone must have, right? If not, is there anything else that scratches that turn-based conquer-the-universe itch? I really wanted to enjoy MOO3, but it just never happened.
Dungeons & Dragons Online: It's out now,
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I'm leary of NWN2. Hopeful, but leary. KotOR II wasn't that great and, in fact, was quite terrible at points. But... if it'll run under Linux like NWN1, I'll pick it up anyway. Just to show my support.
If you want a casual poke at another MMOG, sign up and get a free 8 hour trial of Vendetta Online. I'm considering signing up for a month or so to see how the gameplay matures.
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That sounds tempting... I'll take a look. Thanks!
D&D Online? Bleah. Lukewarm to terrible reviews from all but the most shameless shills.
(sigh) That's what I was afraid of. They had some demo videos out last month and I was less than impressed with the action (and I kept thinking they should hire some actual voice talent instead of using that guy from marketing). Ah well.
I'm leary of NWN2. Hopeful, but leary.
I really enjoyed NWN, so I'll err on the hopeful side too.
If you want a casual poke at another MMOG, sign up and get a free 8 hour trial of Vendetta Online.
I think I'll look for something where I don't have to interact with my fellow man, many of whom annoy me. Just a nice little escape. I'm also not sure I'm in the mood for a "fast-paced, realtime 'twitch' style combat model" at the moment. Thanks though!
Say, do you have those Playa' shirts in Cafe Press? I was going to link but I couldn't find them.
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RPG Playa' Shirts
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They turned what should have been a turn based thing (like original neverwinter nights that was on AOL back in the dial up days) and turned it into an action game.
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