089: Two tutorials!

Jul 24, 2012 16:12

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!!The preparation for the base is actually missing, I'm really really sorry, I don't even have the original cap so I can'r recreate the passage, but knowing how I do stuff I'd presume that probably, once I dediced what kind of crop I wanted I've used a white brush on normal, dupliated base on softlight, then on screen than softlight again. Sorry sorry sorry, I can't really say anything more about the base preparation!
I start from this:


I open a color fill layer, use this color #fddeaf to the layer and hide the mask, then with a hard rounded brush I paint the background of my Watson (I use a colour fill layer because I'm a living disaster and changing a mask or a color this way is way easier than repaint everything 3 maybe 4 time in a row!)
This is what it should look like (you might, to make it easier, lower the opacity of your color fill layer and then erase Watson from the mask, you can go both ways)



Okay now, there are the hard edges I'm not really fond on so, with the same colour (#fddeaf) of my background and a soft rounded brush I've painted a bit over John's face (I did this on a NEW layer, never made the newbie mistake to work on a single layer XD) and this is what I painted:




this layer goes on screen, you may lower the opacity but if you use the gaussian blur (4) you won't need that.

Anyway, once that's done, you actually have to work a bit around your icon!
Selecting the mask of the background layer, you can apply a gradient fill, to give your salmon background some vibe, to do that I've used the basic black/white gradient on softlight, and it worked just fine!



Now, copy all layers by using the selection tool and using the combination ctrl+shift+c and then paste this copy into a new layer, leave it on normal and then paste it once more, this one you should set on softligh 45% fill. Deep shadows!



You remember our salmon color right? bring another colour fill layer #fddeaf and set it on multiply.



Add a vibrance layer on color with these numbers: vibrance 100; if you don't have the vibrance tool you can use the hue/saturation tool, just raise it up to 80-85% sat and it's the same.



Now, with a new color balance layer set on color, add these numbers:
midtones: -22 / -8 / 45



The Color is done, what I did know was painting some lines on John's face and jacket because I love the fake-painted effect and I love playing around it; I can't really tell you how I did it except that I've used a hard rounded brush around 3px with most of the setting set on "pen pressure". Down here you can see what the lines actually added:



My next passage was adding a texture to the background, the texture is this one by tinebrella.

I've pasted it on top of my icon and selecting the mask of the fake background of my icon I've applyed a mask on the texture layer (it's faster than erasing every time!) and this is the result, the texture is set on OVERLAY:



At this point, I've added a Layer layer and edited the numbers a bit:
red: 3/1,00/244
green: 3/1,00/244
blue: 3/1,00/244



And last step: sharpen! You should know by now that I sharpen with the smart sharpen tool, these are my setting for this icon:
amount: 56 / radius: 0,3 / remove: gaussian blur / more accurate active.



From / To




Okay, I choosed to do a veeeeeeery close crop because, I admit it: I SHIPPED THEM SO HARD and this scene was particularly amazing, so there.

This is my base (oh, duplicate it and sharpen it already if you want):


Add a curve layer on screen with a rgb point
122 / 94 (output/input)



Add this texture by midnight_road, I've blurred it a bit (gaussian blur 2), rotated it (90°) a bit and set on softlight 100%




Once again add this texture by midnight_road rotate it (180°) and set it on screen 81% fill




Now add a black and white gradient map layer and leave it on normal



To add some contrast just use a brightness/contrast layer with these numbers:
60 / 36



You're done.



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