Characters: The Lanternkeeper, open
Setting: The Grand Room
Time: Night 012
Summary: The Lanternkeeper will take your questions. Note: I will respond to each thread individually, so this moves at a reasonable pace. You may threadhop if you wish.
Warnings: none
(
I will come for you )
Comments 332
The house was insane tonight, but the thought that there might be questions to be answered . . . Usopp was terrified it might be a trap but he had to know what was going on.
He found no one in the Grand Room but a strange girl sitting on the couch, her mouth sewn shut and a lantern at her feet. Usopp raised his mask and walked slowly over to her. "You know what's going on here?" he asked.
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Duh.
"What is this place and why can't we leave?"
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He was quick (and exceptionally careful) to make it to the room shortly after he heard the voice. There was a woman there (with blood on her), perfectly calm, and... it looked safe. Something seemed off, and he was suspicious, but...
"Who are you?" he asked, voice quiet as he took a step forward. That was the best place to start.
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He wasn't sure what good introducing himself would be, but she'd answered his question about her name, so it was only fair.
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"Madame, you have offered us information...but you have not named a price....What do you expect in return?"
Yuuko had taught him to never offer anything without knowing the price, because it might be more than you were able or willing to pay.
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What to ask about the House? And if she were a prisoner....well, she wouldn't know much more than they did, would she?
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She listened to the other questions, and offered her own. "How can we return home?"
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