I'm not sure how many of you participate in LIMS icontests (I know a few of you do). I've participated in a couple of them this past year and have really enjoyed the experience. First of all, they are challenging. They are a great way to experiment and get some real feedback, critique and possibly even suggestions. It's a great way to expand your
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I hope I grew (WTH was I doing with that Luke Skywalker cap?) and I also see some things that I might keep working on. I'm really preferring the LIMS style to the 20in20 style lately. Even though there are times I still crank out quantity vs. quality - at least I amuse myself. :D
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We all make icons that leave us scratching our heads at some point in the future. One thing I concluded from the epic talk with Jehn was that you have to be unafraid to try new stuff and to fail. That's sooo much more easily said than done but I'm trying to relearn how I look at my failures if I ever want to be more than a middling maker.
I enjoy the concept of 20in20s but finding one that is run on-time has proven more difficult than I would have imagined. I mean, it's in the name of the community; I would have thought timeliness would be pretty important. Anyhow, the fear of sudden death spurs me on in a way that 20in20 doesn't.
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*snicker*
OK, I've made a couple "alternate" villains. I should probably go look at sg1_lims caps before the craziness of tomorrows auctions have to go up at ao3vidders. :)
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