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cjthomas March 7 2012, 10:24:54 UTC
A quick back of the envelope calculation says Earth has a surface area of about 500 trillion square metres (or square yards, for the US). Not all of that is land area, but I'd still expect most of the surface area of any game world to be procedurally generated rather than stored (even if that's just using procedural generation to fill in details in a low-res map).

While that still gives you huge worlds, it does stop you from doing things like having every single NPC in the planetary population remember their conversation state with you, or from making a mosaic of footprint patterns the size of the planet, or doing anything else that requires recording detailed state information for anything close to the whole planet.

Until Moore's Law catches up, of course.

And of course there's always Minecraft. Build as large a world as you have disk space for...

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samson_of_5 March 7 2012, 20:01:15 UTC
Any Minecraft world can be as large as the surface area of Neptune. That is a lot.

I am not sure if these Slovakians are using the right sense. They really should be marketing the engine for this game as opposed to just selling the game. Maybe they are, but it doesn't seem so.

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ext_410712 March 7 2012, 11:51:38 UTC
The three most important sentences in French for the American traveler:

A quelle heure est le petit déjeuner? ----- What time is breakfast?
Où est la toilette? ----- Where is the toilet?
And last but certainly not least,
Avez-vous papier de toilette AMÉRICAIN? --- Do you have AMERICAN toilet paper?

Just sayin'.

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(The comment has been removed)

melchar March 8 2012, 21:17:26 UTC
The game system is actually called 'Bureau 13 - Stalking the Night Fantastic' - published by Tri Tac games back in the early 80's. The game had a few adventures and 2 or 3 suppliments. [I only have the 1st book and 'Stalking the Steel City']. ...and Pollata was inspired by the game, not its creator.

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samson_of_5 March 7 2012, 20:06:09 UTC
I am kind of surprised that this guy acts surprised about the Saints putting out bounties to injure other players, after the years of the Raiders building their reputation of being the most brutal team in the NFL. I suppose the difference is, while the Raiders just do it, the Saints decided to do it for extra incentives.
While I am of the "eh" camp, as well, I do find it kind of interesting that their start in the bounty hunting business happened the same time that they hit their glory time of winning the Super Bowl in 2009. I am hoping that wasn't their tactic at hitting their prestige, then.

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pmp March 7 2012, 20:17:25 UTC
Either the working stiffs link or the "Is the dystopian future going to unseat vampires in young adult fiction?" link seems to be hosting a virus at the moment.

Had just opened both and got UAC going mental at me trying to run B5546646543541.0153.exe, followed by Adobe Flash player trying to install something.

Don't think either of the sites are bad per se, but their advertising hosts may be compromised..

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