I've completed Project X's logic library to my satisfaction, and have begun to figure out how the UI's gonna work. All my recent game-UI experience has involved working with raw SVG directives, so it's interesting to approach a modern high-level game programming API with that oddball background. Creating sprites by plotting rectangles directly onto
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I actually kinda miss my old phone at times. It had a louder ring and the text messaging interface was a bit nicer. I can't really use it because it is a TDMA phone and the service I have has switched fully to GSM.
Examples of goofiness: I have to press the '1' key 13 times in order to get a '1'.
It has a built-in dictionary which I can add words to but there seems to be no way to remove accidental additions such as 'teh'.
A friend I know may have had a similar problem with his phone because he too had to squeeze very hard in order to use it.
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I am so duh about mobile tech I don't even know what those acronyms mean, offhand.
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