I have to say I get kind of rankled when everyone makes such a big deal about getting back to Earth constantly when the point of the Reapers is that they're out to annihilate everyone. And then in the end we don't even see Earth? Whut
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Pretty much everything you said. I'm off the Bioware bandwagon. I'll keep an eye on what they do, what comes next but, tbh? If this is their future? I honestly don't really want to be a part of it, and I don't know who to blame. :|
Doom Hobbit found something on the BSN that I think would've worked way better, don't know if it's a cut ending or someone's fanon:
"The Reapers' goal was to find a way to stop the spread of Dark
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Wow... an external threat even bigger than the Reapers? And more than that, a threat with no agency, no intent? Interesting. And interesting choices, too.
We'll probably never know what ended up on the cutting room floor. What makes me sadder is knowing a better ending DLC is virtually impossible, because it would a) open them up to all kinds of intense rage that we're being made to pay money to get the end we want and b) it would be an admission that they screwed up the capstone on their epic trilogy, and after the nearly endless marketing blather about "so many" (three is many?) varied endings that will be "satisfying". And if there's one thing big companies don't do, it's admit mistakes.
What I wonder about is how this went down internally. If we're upset than I don't think everyone on the inside liked it either. I also really wonder about time and budget. I keep seeing these amazing, elaborate and beautiful cutscenes in the gameplay, and it's almost like they ran out of gas at the end, where it was arguably most important.
So if you took the 'destroy Reapers' option, you just marooned everyone on the Normandy.
... From what I can tell, that's what happened ANYWAY, no matter what. Will picked Synergy and the same thing happened. Someone else picked Control and that happened. It's fucking cheap and ridiculous. It's like they just got sick of it, said "there you go, stop whining" and went home.
I'm more pissed by the fact that EVEN IF SHEPARD LIVES, and so does your LI, kiss them goodbye because, well, they're stranded somewhere completely different, the relays blow up, and you're on fucking Earth. FUCKING A SERIOUSLY?
It's the fact that the "choices" just ... aren't. It's not a fucking choice. It's the same fucking ending with three different paint jobs.
GRUNT'S SCENE. BEST SCENE, OR BEST SCENE. God bless our little tube baby.Okay, are you talking about the bit where he tells Shepard to go and he starts punching the Reaper-altered Rachni spider things? Because holy shit that made me bawl like a baby and he didn't even die. If there's some
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Between that scene and Mordin (that ONE FUCKING LINE ABOUT "would have like to have tested seashells" GODDAMN), I was a mess (and I was just watching Will's playthrough!). The music started and Grunt's punching these dudes, and I'm like OH MY GOD NO NO NO NO NO NOT GRUNT NOOOOOOOOO, and then he went over the side and I'm like FUCK IT I'M NOT PLAYING FUCK YOU BIOWARE, and he showed back up and it's INSTA-TEARS OF HAPPINESS. Emotional rollercoaster, holy shiiiiit.
Grunt, Mordin, and Legion were the top three wringers for me. And it's another reason why I'm SO PISSED at the end. The rest of the game, the dialogue, the emotions elicited, were PHENOMENAL. And then there's ... that.
I agree with all of these points, good and bad. I had forgotten that the Rachni never appeared after you free the big one but now that's bugging me, too. I will say that I think my favorite thing about this entire game really is just how REAL everyone feels. The ambient dialogue that showed squaddies actually forming friendships with EACH OTHER as well as Shepard, how much more "human" Shep came across as being (it was in the body language as well), just I really love everything about how people in this game interact with each other. And I've seen some complaints about all the auto dialogue but I liked it, for the most part. It was rare for Alex to say anything OOC, but then again he's as Paragon as you can get so maybe it's Renegades who are running into stuff they consider OOC? I thought the script was great, too. There were a LOT of speeches that probably could have been ultra corny but somehow weren't. It really felt like Shepard was a soldier hellbent on saving the world, it was awesome
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AND I forgot to add: it irks me that things like whether I cured the genophage and got krogan support or got peace between the quarians and the geth didn't somehow appear in those final scenes - I could have chosen to kill all the geth and if I had gotten enough points, I would have still gotten the variation when the earth doesn't get destroyed as someone who opted to kill them. I was just hoping to get to see the races working TOGETHER a bit more, since I worked my ass off to get everyone united, and yet I get the same scene variations as someone who did none of those things. I know it's probably dumb but it's like...why did I even bother, then? Because they gave me war assets? Blah. If they WERE gonna go with those endings, the execution needed a lot of work to even be passable, imo.
So... was I the only one expecting a scene with Shepard looking up through the palm trees, obviously dying, and Urz running over to lick his face? No? Anyone?
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Doom Hobbit found something on the BSN that I think would've worked way better, don't know if it's a cut ending or someone's fanon:
"The Reapers' goal was to find a way to stop the spread of Dark ( ... )
Reply
We'll probably never know what ended up on the cutting room floor. What makes me sadder is knowing a better ending DLC is virtually impossible, because it would a) open them up to all kinds of intense rage that we're being made to pay money to get the end we want and b) it would be an admission that they screwed up the capstone on their epic trilogy, and after the nearly endless marketing blather about "so many" (three is many?) varied endings that will be "satisfying". And if there's one thing big companies don't do, it's admit mistakes.
What I wonder about is how this went down internally. If we're upset than I don't think everyone on the inside liked it either. I also really wonder about time and budget. I keep seeing these amazing, elaborate and beautiful cutscenes in the gameplay, and it's almost like they ran out of gas at the end, where it was arguably most important.
Reply
(... Also spoilers for the Revelation Space series)
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... From what I can tell, that's what happened ANYWAY, no matter what. Will picked Synergy and the same thing happened. Someone else picked Control and that happened. It's fucking cheap and ridiculous. It's like they just got sick of it, said "there you go, stop whining" and went home.
I'm more pissed by the fact that EVEN IF SHEPARD LIVES, and so does your LI, kiss them goodbye because, well, they're stranded somewhere completely different, the relays blow up, and you're on fucking Earth. FUCKING A SERIOUSLY?
It's the fact that the "choices" just ... aren't. It's not a fucking choice. It's the same fucking ending with three different paint jobs.
GRUNT'S SCENE. BEST SCENE, OR BEST SCENE. God bless our little tube baby.Okay, are you talking about the bit where he tells Shepard to go and he starts punching the Reaper-altered Rachni spider things? Because holy shit that made me bawl like a baby and he didn't even die. If there's some ( ... )
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Grunt, Mordin, and Legion were the top three wringers for me. And it's another reason why I'm SO PISSED at the end. The rest of the game, the dialogue, the emotions elicited, were PHENOMENAL. And then there's ... that.
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