ACTIVITY CHECK DISCUSSION

Oct 01, 2011 17:59

Hey guys ( Read more... )

mod post, please read

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huntersdaughter October 1 2011, 22:16:42 UTC
I really appreciate that you are willing to open this up for discussion - but the fact of the matter is that we have always talked about this. I can go back through the How's the Game posts that have all been put up in this game. I can look at every single post that has been brought up with these situations and there is always, always going to be different replies from different people ( ... )

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dusk October 1 2011, 22:22:53 UTC
I think the general idea is to hammer down some specifics so that things don't get misinterpreted, like they did today - which really sucks, and I'm sorry for that ( ... )

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huntersdaughter October 1 2011, 22:28:35 UTC
If there are players who are contacting you with activity concerns, then I am really glad for that. I personally have never heard anything from a mod - so I always assume I am doing okay, which is why today threw me off completely ( ... )

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dusk October 1 2011, 22:36:42 UTC
It happens! But sometimes it comes to us second-hand, or it's something that people have admitted to "feeling bothered by" but don't contact the other player to discuss it with them - which, I feel, is why some of these tracking things we've been doing originated. There are players who don't feel comfortable talking to castmates sometimes, for various reasons - and in the interest of keeping the game fun for everyone, we've tried to monitor some of that where we can. Do you feel, then, that we should back off and encourage more coming to us when there's a castmate/squatter/etc. problem?

I agree actually -- I don't think that there's an easy way to slap numbers on it. But if we don't, then people also say that they're worried about not knowing if they have enough, or that they don't like us judging on a case by case basis.

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mc_blackheart October 1 2011, 22:24:31 UTC
I have a different issue, actually, and that's with the fact that the mods are tracking people who post "at the end of the month".

Not "on the 30th/31st, in the wee final hours of the night, trying to make AC". But "the end of the month".

I take issue with this because this system does not reward activity. This system says "making two private posts in the beginning of the month, and never actually tagging anywhere, is more valid than having a post on the 29th". It is one thing to track activity of people who are clearly just trying to eke by. It is a whole other ballgame to literally invalidate days of the month ( ... )

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matchmaker October 1 2011, 22:35:04 UTC
I've never stopped to consider this as it has never affected me, but after reading this I have to say that I entirely agree. I also take issue with the idea of a watch list for people who post at the end of the month when others posted earlier ignore tags entirely, etc. So, plus one to this.

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haruno October 1 2011, 22:35:32 UTC
I'll be honest -- I don't think private posts should count for activity. I also think posts that are room filters should be in the log community, if that's only partly related.

.../tangent central!

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mc_blackheart October 1 2011, 22:38:55 UTC
I think my view about the log comm vs the main comm has always been an issue of "how is this being played?". To me, the log comm should be reserved for prose tags. The main comm should be utilized for first person, comment-style tags.

But I do realize that not everyone feels the same way about that.

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TAGS for probably the millionth time asfd haruno October 1 2011, 23:16:34 UTC
To paraphrase from the AC post: Perhaps (in both comms) the main poster(s) could be tagged with a !character x, and then the commenters just with their normal tags?

This would be for tracking activity. One of the big complaints I know about this is as follows: We have so many tags used, have a paid account for the main comm to deal with that, and we still have tags for basically every character here from game opening. To get two for each character active in game would mean necessitating the loss of old tags for characters no longer in game, starting with ones not here for some time. Based on the general number floating around, let's say we'd need... roughly seven hundred tags to account for characters currently in game -- one that is such as "!character x", and one that is simply "character x"!

Possible solutions to that include: Indexing old journal names to a character list, deleting old tags, and then for those wishing to read back, searching by journal name. With LiveJournal allowing this search function, it could free up ( ... )

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dusk October 1 2011, 23:23:52 UTC
Yeah, my biggest issue on revamping the tags is that A) we spent weeks going back and retagging all of the old characters so people could look back (either at other characters they liked, or previous iterations of their own character), and B) if we do change it, that means we have to constantly revamp and change the tags to delete people who drop and add people who join, etc etc.

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haruno October 1 2011, 23:25:56 UTC
Which can be a lot, though can you remind me real quick what the max tag number is for the community?

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dusk October 1 2011, 23:41:44 UTC
Actually looking now there's more than I thought; I was under the impression we only had 2000, but we have space for 4000 tags. Currently it's a little over halfway full.

So, we do have room to perhaps add a !comment type tag for all the current characters, and only keep up with those? :|a

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wield October 1 2011, 23:21:52 UTC
I don't think this goes anywhere specific, but what's going to happen to the players being held accountable for it right now? Are they going to be able to slide by this time or what's going on? No matter which way the discussion goes, they are kind of got the bad end of the bargain.

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matchmaker October 1 2011, 23:25:18 UTC
I was about to ask this because I'm either in or I'm out and I'd like to know.

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saccharosium October 1 2011, 23:28:24 UTC
I second this. Regardless of what happens now, no changes should be in effect until the next activity check anyway, so as to be fair to the players.

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dusk October 1 2011, 23:40:29 UTC
No worries! We're going to let the people who were in question pass this month and any changes that are made will be applied next month.

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soldarius October 1 2011, 23:50:49 UTC
I don't know if this has been asked already -- forgive me, I woke up from a nap and am still groggy and trying to figure out what just happened.

HOWEVER!

For AC, I was part of a small team that used to help out with it and it was run by Jenn (I'm not sure who does it now). What happened to us? Are we no longer AC helpers? Because I see some comments of, "the mods don't have time to read everything (posts/logs)" but I'm under the belief that if the helpers were given the usual list, we could all check the quality/quantity of posts so that way one or two people aren't left to deal on their own? Personally, I don't mind. It sounds like the mods are having difficulty doing this and I thought this is where we, AC helpers, chipped in.

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wield October 1 2011, 23:54:50 UTC
This.

I posted above that if the duties are too hard on them to hire help specifically for activity check. All they would have to do is give you guys a guideline to follow.

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spongetastic October 2 2011, 00:08:52 UTC
Seconded. I thought there were AC helpers around, but if more helpers are needed for the mods then they can ask. I'm sure there are people willing to take some of the load off the mods.

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fanfare October 2 2011, 00:12:57 UTC
This is my fault. I still run AC, but because I've been sick the past few months, I've sometimes had days in bed with nothing to do, so I've ploughed through all of AC alone. I have sent emails out those months saying that it's already done, though, so this may just be a communication error.

Also, 2-3 people on the list stopped replying to AC emails, and I never got replies back on whether they were still interested.

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