[Unknown Armies] So what was all that about, anyway?

Jul 30, 2005 14:00


   Last night gargoyal and I were discussing old campaigns, and I talked about what might have happened in our Unknown Armies game if it hadn’t halted when it did.
   ( Some backstory to the campaign )

campaigns, unknown armies

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mhacdebhandia July 30 2005, 07:46:54 UTC
That would have been an excellent resolution to the game, indeed.

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sim_james July 31 2005, 00:49:03 UTC
Scott finding the worked earth and digging up the coffin is a great scene indeed. Self check ahoy!   That was all unplanned. Scott died because he was poking around his father’s workshop by himself, and failed an Unnatural check when he saw a half-finished clockwork. He could have run, but Kieran chose the “fight” response. A couple of punches later, I faded to black in the same way that I handled characters being knocked unconscious at other times ( ... )

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gargoyal July 31 2005, 10:27:45 UTC
"I've oft been intrigued by the idea of a crossover involving the PCs and their players, but, as above, I fear it could end up being intensely tacky."

Just like The Gamers ...

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eslington December 12 2007, 13:52:53 UTC
Interesting game by the sound of it!

Question though, did you vary the Dark Stalker from the published Avatar? It sounds like a lot of stuff has been changed around.

How did things work out in the universes with the renounced First and Last Man?

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