Re-posting monsters for reference

Mar 10, 2011 12:22

Now, mutant-cyborg monstrosities! YAY. Note that these creatures are based on people who already expressed interest in being test subjects (Grid and Sollux, mostly); they will get additional changes based on other people who sign up.

MUTANTS

Parasite Worms: - Her first creations will be worm-like cyborg creatures based on a fusion of a number of different DNA sets, but in this case primarily Xenomorph, Troll, and human DNA, symbiotic with Borg-like nanites. The worms are parasites that attach to a host and begin a slow mutation. The first changes are physical, giving increased strength, speed, regenerative capabilities, as well as hideous tumors, a change in blood color (your choice as to what delightful flavor you get!), graying of the skin, and orange horn growths. The mutation takes about a day to progress. After the first day, the nanites take over, overriding free will and connecting the victim to a hive mind that eventually links back to SHODAN. Characters can overcome that part with the help of a VERY talented hacker / goodguy AI, their own innate psychic powers (if they have any), or sheer force of will... though the latter two are quite unreliable. Even with the nanites overriden, the victim will be in extreme pain from the mutations, possibly to the point of madness.

Parasite worms are two feet long and have about the same body strength as your average constrictor snake. They can jump three feet in the air from a standstill and sport a pair of powerful, hagfish-like jaws. They attack by biting and burrowing quickly into the body, whereupon they wrap around the spine of the victim.

ALL the monsters here are on the same nanite network.

Shamblers: - This is the basic mutant, what you get when you have creature + parasite worm. Worm goes inside, mutations happen! SHODAN will be making a few of these as shambler drones just by cloning people and shoving parasites in them. There will be LOTS of these, but they will be VERY STUPID as they'll be controlled entirely by their nanite clouds and thus, well, about as smart as your printer. Not even your phone. Your printer. Basically, big, fast, weird looking zombies.

If a Shambler is created from a PC, they retain all memories, abilities, and talents of the individual, but are 1. insane, 2. in monstrous pain and 3. brainwashed to think that SHODAN is the mother-goddess and they must server her.

Alterniamorphs - These are Alien/Troll hybrids. They look mostly like xenomorphs, but with red-orange bone growths and highlights. They no longer have acid-colored blood, instead sporting random colored blood that's mostly just sticky and gross; otherwise, they have all the abilities of xenomorphs. They spit parasite worms.

Alterniahuggers - Facehugger / Troll hybrids. These are just like facehuggers, except they produce Alterniamorphs rather than standard xenomorphs. Yaaay?

Ogres - Ten foot tall gray horned tumorous monstrosities, these are SHODAN's shock troops. They are big and ugly and nasty, but not terribly smart. These are created by fusing multiple shamblers together using nanites. If this fate befalls a PC, they are considered dead for purposes of getting revived.

Neural Reavers - These will be floating gas bags with brains and tentacles suspended from them. They are capable of creating holographic projections and psionic attacks. The brains themselves are extremely weak, but their attacks are quite powerful, and they use holograms to disguise their position. Unlike the other mutants, these all have yellow blood, and a collection of twelve eyes - six red, six blue.

Neural Reavers are created when characters with psionics are implanted with yellow parasite worms. Note that yellow worms (again, identifiable by their yellow color and red and blue eyes) specifically seek out psionic characters!

ALL SHODAN-CREATED MONSTERS WILL HAVE:

- Randomly colored mildly acidic (not enough to burn) blood. Kill them, paint the walls pretty colors!
- Orange horns
- Patches of black chitin
- Yellowish eyes
- Cybernetic parts (think the Borg)

CREATURES CAN RANDOMLY HAVE ANY OF THE FOLLOWING:

- Cat ears / fur / claws
- Gills
- Fangs
- Raptor teeth / claws / dinosaur-like skin
- HIGHLY acidic blood, such that it burns through shit
- Random weak plasmid abilities: ONE of the following
-- enhanced strength
-- enhanced speed
-- short-range teleportation
-- Electric discharge when attacked
-- Short range telekenisis (they're shitty at it as they're very dumb)
-- Short range pyrokinisis
-- short range cyrokinesis
-- CAN SHOOT BEES OUT OF THEIR ARMS. OH GOT NOT THE BEES NOT THE BEES AAAA

Note that characters who are attacked by parasite worms and then killed can get any of these mutations OR completely different ones of your choice (fucking genetics how does it work); though black chitin and acid blood can't be kept (it's a Xenomorph mutation and Vic has asked that people not keep those) Other mutations, however, can be made permanent if cleared with the mods :3

ROBOTS

These are just standard station security, corrupted to want to kill you. That's... really it.
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