Suggestions

Apr 21, 2009 02:52

Suggestions )

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Comments 14

meowzy_chan April 24 2009, 21:22:34 UTC
While I know that a lot of vague matters from the start of the game have been explained and elaborated on by now, there's still one important matter that hasn't properly been addressed yet. That matter being the Mallynapping itself.

Now that we know the kidnappings really are done by the drones (thanks to Nina, who verified this officially), what's the standard procedure? How many drones are sent for one kidnapping? How do they enter the house, if they enter the place at all (instead of just appearing there)? What do they look like? I'm sure our more old-skool residents remember the "Itsuki incident", where the hoods of the drones were removed to reveal the face of someone the characters were acquainted with. Or does it not matter, because the characters' memories of the abductions are erased? And what of the time spent inside the Malnosso's base? Are they drugged when experimented on? Do they get to see the Malnosso's faces then ( ... )

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belmontlegacy December 23 2009, 18:29:19 UTC
This is probably unnecessary, considering the fact that this RP has been around a while and this has never been an issue, but for the sake of coordination, it might be a good idea to have people list exactly how the halving of strength in Luceti effects their characters ( ... )

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thegamehiker January 16 2010, 00:55:47 UTC
Since I've seen a lot of people get hit by this from not reading closely enough, it might be an idea to list the apps as closing at 11:59PN EST on the 14th instead of 12:00AM EST on the 15th. I've seen plenty of people mistakenly believe they have an extra day for apps when they actually don't.

Of course, I'm advocating reducing the apping cycle by one minute, but I think it'd make things clearer for newcomers.

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moonlightoutlaw January 17 2010, 21:59:24 UTC
Okay, after some brainstorming with some of the other players, I'd like to make a suggestion for long term plot development in Luceti with the potential for player-oriented character development ( ... )

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personafalsify February 9 2010, 04:44:10 UTC
This is a tiny thing in the grand scheme of things, but could a scale be added to the large map on the map/housing page? Just something along the lines of "average distanced covered by one day's worth of walking" or something. It's hard to get a sense of how far away things are without knowing that.

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