Overview
The
Enmity Table is currently filling out quite nicely; of the 358 spells and abilities which do not involve HP cured or damage, we've already filled out 100 CE values and 87 VE values in just a week's time. I want to thank those who have contributed and encourage anyone interested to just pick a spell or ability not listed and do your own
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Comments 19
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Not to say that it doesn't effect hate, but I am positive that it effects what I stated above.
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~Elipse
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The description of Test 14B is a little vague. Does character 2 take off the enmity gear after using provoke or leave it on.
Keep up the good work!
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For Test 14B, whether or not enmity gear is taken off or not does not matter. This is because it was just shown in 14A that the decay rate is not affected by enmity enhancement gear.
Thanks!
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As long as you wait that 30ish seconds before beginning to ramp up your hate to see how much hate was there, the VE of Sentinel and Dispel is irrelevant.
I'll put the "wait XX amount of time" on the testing, but it should be implied based on previous tests.
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For ease, say you're hit for 100, you're CE is dropped 160-166, but say you have +30 enmity and you get hit for 100, would you lose 112-116 CE, a 30% decrease in enmity loss?
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My gut instinct is no it wouldn't affect anything though.
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Assuming that +enmity doesn't effect CE loss from a melee hit, you should theoretically be able to clear out some +enmity in slots for more +hp during recast downtimes and cure yourself for more hate, switching back to +enmity for spells and abilities.
Keep goin'! This is the most excited I've been about my PLD in awhile!
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