Chimera aftermath (2)

Aug 30, 2009 13:10

Continuing from this post about a Requiem game played at Chimera 2009.

Reflection and analysis
There was a lot about this game that was laudable ( Read more... )

culture, ethics, wod, conventions, chimera, larp

Leave a comment

Comments 5

stephanie_pegg August 30 2009, 09:47:37 UTC
I didn't know anything about the Requiem game until I got to Chimera and heard people talking about it, and my reaction was both 'cool' and 'that's risky.'

I think there's a general uncertainty in NZ, in the pakeha world at least, about representations of Maori and fear of getting it wrong, that doesn't seem to come up when talking about cultures external to here. I didn't, for instance, feel any concern about the Jade Empire game, and ideas from Japanese culture often get co-opted into both modern popular culture and fantastic/SF fictions and I don't think that Western adaptors are even close to getting all the details right. But there's less fear about it, so I was interested both that the Requiem game was run, and in what you have to say about it.

Reply

mr_orgue August 30 2009, 10:52:40 UTC
Yeah, I totally agree. Interesting point about the absence of concern about the Jade Empire game. I can think of lots of reasons why that should be - a level of confidence that it's been done before, and the absence of real-world political stakes, being the obvious ones. Flip back to the early 80s when Japan was the threatening global financial megapower and James Clavell's Shogun was the sum total of what people knew about Japan, and the context would have been quite different. I think I'll get into some of this stuff more as I go along.

Reply

As one of the authors... stephanie_pegg September 1 2009, 10:16:03 UTC
As a preface to this reply I ask that I be issued with the creative licence that is the right of all authors of fictional works. Especially the writers of the movies Troy and U-571 ( ... )

Reply

Re: As one of the authors... mr_orgue September 1 2009, 11:53:28 UTC
Hey, thanks Joel. It was a really engaging game and I massively respect the effort you put in and the risks you took to use real culture and real history. I think the serious way in which the players entered into their role speaks well of the whole enterprise. I hope this feedback I give is useful for future efforts along the same lines; I certainly hope other people do take up the challenges you issue in the final few paragraphs.

Might ask more later (there's certainly lots more to talk about) but right now off to sleep...

Reply


Leave a comment

Up