At KapCon, I ran a live game called
Sitting Shiva. There was no story, only the lightest of prewritten characters, and no programmed conflict. We were at a wake. Fortunately for the person who had died, he was there, too.
First, I’ll give some background. Last year, I played in a live game called
Tryst by Ryan Paddy, which was over at the unusual
(
Read more... )