Scion Rules Tweaks

Jul 22, 2009 15:50

So I am thinking about running a more long term game of Scion, but as shown by my few runins with my peusdo-one shots a couple of things need to change.  Here are some ideas.

Balance
  • Dex should become less important. Ideas:
    • Perception for all non-thrown range weapons
    • Strength for thrown weapons and can be used for brawl (or with trait for a particular ( Read more... )

Leave a comment

Comments 2

_meej_ July 22 2009, 20:12:04 UTC
The balance tweaks make a ton of sense. I think those work great, and add a lot of life to the non-fighty stuff as well as making Dex less the uber-stat it is in the base rules ( ... )

Reply

foxtown July 23 2009, 14:37:16 UTC
"The balance tweaks make a ton of sense. I think those work great, and add a lot of life to the non-fighty stuff as well as making Dex less the uber-stat it is in the base rules ( ... )

Reply


Leave a comment

Up