Uh, I just submitted it and remembered that Yin hasn't had a chance to look at the poll. O_O; Would it be okay if she just replies with her answers in a comment?
I think this is the least opinions I've had for a long time, haha. >.>;;
Until you raised the point, I've actually been really confused about how much we accept KH characters anyway, because we've already had some KH-only entries for stuff. To clarify my "no opinion" vote more, I don't personally consider KH a FF, but I don't care either way if we allow it.
Please restrict the game entries, please please please. It's really not balanced to have a UA challenge with about 5 entries for FFX and next to none for others. It's not balanced; I'm supposed to vote fairly for all of them, but it doesn't work if I don't know the game setting or the story.
Sure I could go read synopses, I could go on to ffwikia, but what if I accidentally read spoilers?
What's the point of putting spoiler warnings on fics if you're supposed to read all of them and vote accordingly?
I say restrict on fics. Art/graphics contest is fine, just fics.
Wouldn't it just be fair to vote on creativity or certain parameters on the UA challenges? That way, even if they don't know the game, they can still vote. I noticed that people keep complaining about not knowing the game, like they're voting on the characters, or something. I think voting should consist of writing talent and incorporation, as well as creativity as far as graphics are concerned. I guess if that's difficult for people to differentiate the two, restrictions could be enforced. But I feel badly about people who'd suffer from it.
Is it? The main writing challenges were the Valentine's, drabble, fight scenes and epistolary fic. Only the epistolary would you need context to judge, maybe the drabble. But it's so short I question needing context. Whereas with the haiku, limerick, and sequel, there really isn't much you can draw from context. It is what it is. I doubt there are too many challenges in which you earnestly need to have played the game to vote.
That being said, it could work perfectly if major writing challenges, like the epistolary or drabble, that need context to understand and vote, could have the restriction. A half-on, half-off type of thing.
I would say that, actually, due to the short nature of the works (haikus, drabbles, etc) context is actually more important, because there is no room for description. You have to know the characters and their situations in order to really understand what's going on in the piece.
Sorry, Eilia, I'm going to have to disagree with you too... As I've said before, my concern is more that if we restrict games, we're going to get less submissions, and we already don't get many submissions to begin with.
Consider: It might be a bit harder to vote on things from a game you don't know well, but it's next to impossible to write for it. When I vote, I go by technical aspects more, even when I've no idea what's going on. Whereas if I have to write for the ever-so-popular FF7 or 8, for example, no amount of pretty writing is going to help.
I have to agree with you here. ♥ I do feel bad that people who maybe aren't familiar with a game feel like they have a hard time reading and/or voting on entries associated with it, and I can understand being afraid to read a synopsis of a game for fear of spoilers...but, at the same time, I don't necessarily feel it is fair to tell people they can't write about what they want to write about either. I mean, for submissions (or at least for me, at any rate!), I think people have an easier time writing what comes to mind first for a given challenge and what they're familiar with: to restrict the games they can write for a given challenge almost seems like stifling the creative process in a way.
I know it can be hard to judge fics based off of games one doesn't know, but I think it is possible so long as you focus on how it is written (case in point...I have voted for FFV and FFVI fics, and I haven't played either game yet and I even comment on fics for those games over at MWS). I don't think it is simply a matter of context as I've
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*nods* I think it's kinda like this, yeah. When I write for obscure games, I'm not expecting people to pick them. I know people won't unless they're spectacular. But I want to write them, y'know? So, it's not like I'm saying anyone has to vote for them if they don't know them. Votes can happen for any reason, so what does it happen what the reason is?
And I was just thinking, the other problem is, if you start restricting fandoms, then you might as well start restricting pairings, too. Because given the same fandom and similar qualities of writing, people are going to go for fandoms they like more. Or characters they like more. Things like that.
People are always going to like something for some reason or other. So, if we're knowingly and willingly creating things we know not many people will appreciate, what's wrong with that?
Yes, exactly...I like writing what I want to write at a given moment, so regardless if it is for an obscure game or for a more popular one--if I have an idea, I'm going to give it a shot and enjoy myself! Since votes can happen for any reason, I'm okay with that. :D
...I can understand that concern too. Pairing and character restrictions could easily start happening as well if games are restricted (and people will probably gravitate more towards the characters or pairings they themselves personally like and perhaps not pay attention to other entries as much).
People are always going to like something for some reason or other. So, if we're knowingly and willingly creating things we know not many people will appreciate, what's wrong with that? ~I think that's a very good point! :D
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Until you raised the point, I've actually been really confused about how much we accept KH characters anyway, because we've already had some KH-only entries for stuff. To clarify my "no opinion" vote more, I don't personally consider KH a FF, but I don't care either way if we allow it.
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Sure I could go read synopses, I could go on to ffwikia, but what if I accidentally read spoilers?
What's the point of putting spoiler warnings on fics if you're supposed to read all of them and vote accordingly?
I say restrict on fics. Art/graphics contest is fine, just fics.
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That being said, it could work perfectly if major writing challenges, like the epistolary or drabble, that need context to understand and vote, could have the restriction. A half-on, half-off type of thing.
edited because i can't spell obviously
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Consider: It might be a bit harder to vote on things from a game you don't know well, but it's next to impossible to write for it. When I vote, I go by technical aspects more, even when I've no idea what's going on. Whereas if I have to write for the ever-so-popular FF7 or 8, for example, no amount of pretty writing is going to help.
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I know it can be hard to judge fics based off of games one doesn't know, but I think it is possible so long as you focus on how it is written (case in point...I have voted for FFV and FFVI fics, and I haven't played either game yet and I even comment on fics for those games over at MWS). I don't think it is simply a matter of context as I've ( ... )
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And I was just thinking, the other problem is, if you start restricting fandoms, then you might as well start restricting pairings, too. Because given the same fandom and similar qualities of writing, people are going to go for fandoms they like more. Or characters they like more. Things like that.
People are always going to like something for some reason or other. So, if we're knowingly and willingly creating things we know not many people will appreciate, what's wrong with that?
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...I can understand that concern too. Pairing and character restrictions could easily start happening as well if games are restricted (and people will probably gravitate more towards the characters or pairings they themselves personally like and perhaps not pay attention to other entries as much).
People are always going to like something for some reason or other. So, if we're knowingly and willingly creating things we know not many people will appreciate, what's wrong with that?
~I think that's a very good point! :D
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