Spy Tech, Final Class (04/25)

Apr 24, 2007 22:41

Wednesday, April 25, First Period

Students entering the Danger Shop will first encounter a long table covered with heavy white envelopes. Each envelope is stamped TOP SECRET and labeled with a student's name. Technicians begin immediately handing out equipment to the class. M is standing to one side.

"Welcome to your final exam. These envelopes contain your mission briefings. You have each been assigned two targets and two mission objectives. First, eliminate your primary target. Then, isolate your secondary target and retrieve the specified item. Full marks will be given to any student who completes one of the missions, extra credit will be given for completing both.

"My techicians are outfitting you with three items. The first is a gun which fires a non-lethal laser. The second is a lightweight blunt sword. And the third is a vest equipped with special sensors, linked to both a wrist monitor and my own monitors here. These sensors will detect a shot from the laser gun or a hit from the sword. You will not be able to use either weapon to actually injure your classmates, but the wrist monitor will alert you to the sort of damage you could expect to have sustained from any shot or blow. Additionally, I will be watching your progress from the control station.

"Along with the required items you have just been given, you have access to a number of moddable other pieces of espionage equipment. You may outfit yourself with three additional useful tools to take along on your mission, with the exception of additional weapons or any sort of vehicle.

"There are three regions laid out here in the Danger Shop. You may move from region to region, and in fact will most likely have to do so in order to track your targets. The Danger Shop safety protocols will not allow you to become physically injured, but you will be able to interact fully with your surroundings. This means that you may improvise additional weapons or other useful tools, and the vests and monitors will adjust accordingly. Once you have completed the scenario, return the equipment and you may go on your way."

M took a moment to look at each student individually, and then nodded to the assembled group. "It's been an unexpected pleasure to teach this class. An experience I had not thought to enjoy. I wish you all luck in your future pursuits...and hope to God I never see a file on any of you cross my desk."

[OOC: Those of you who signed up to participate should have received an email containing information on your assignments. If you didn't, please tag me in the OOC thread and I'll make sure you get the information. This scenario is entirely dependent on the students playing it out with each other, there are no NPCs. Please keep in mind that you can't mod each other's actions or "injuries", but please also play along -- if another character aims a shot or a blow, play it out as your character would. If M catches anyone not abiding by the rules or the spirit of the game, she'll pull that character aside to have a word with them.

You'll find three OCD threads below, for the three "regions" laid out for use. You are welcome to interact with people other than your assigned targets, but you won't be able to actually "kill" non-target characters. The environment is completely moddable -- I've outlined a basic description below, but feel free to mod appropriate scenery, objects, etc. The only thing that the Danger Shop won't provide for you is additional people. Also, you may choose any three pieces of appropriate equipment to take along for the scenario -- cutting tools, explosives, communication devices, grappling guns, etc. The Danger Shop will provide whatever your character would deem appropriate, just please use common sense.

Please also feel free to email me with any questions at angel.phale @ gmail.com. The post is open for slowplay for as long as you'd like to use it.

This class has been a blast to teach, and hope you've enjoyed it as much as M and I have! Please wait for the OCD is up, have at it! :) ]

spy tech

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