Hello, everyone! The time has finally come to discuss a possible change in the Activity Check requirements. I realize this is long overdue, but we were all busy with handling the end of the military arc, so that's why there's been a delay. I hope that wasn't too inconvenient for anyone
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That being said, if you have any other ideas about how to handle it, let me know.
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Doing it with one character is simple, but I have 3 and I know I haven't made AC with any of them even over halfway through NS. I'm assuming we'd also have to explain hiatus-related slow posting for myself and for thread mates (like I've only done a few posts with Edward considering Gina was gone for a while because of vacation + no electricity.)
I mean, is there anyone in this game who is honestly scraping by with one tag? I don't think anyone is that slow. I definitely think the bit about posting speed being added to plot posts was a good idea, but otherwise I would prefer to keep the old AC system.
LMAO I HOPE THIS MADE SENSE??? whatev I've been in classes and doing homework all day ok.
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I just feel that only expecting one post within a two week period is pretty lenient, all things considered.
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It could be possible to rack up a large number of posts through solo, hall-by-hall movement during NS. While some movement posts can be quite lengthy and detailed, some are also just one-liners to fill the air between links. Granted, for characters/players with good activity, whether or not these are included is probably a non-issue, but if someone's scraping to reach their post count, would these kinds of posts be differentiated between?
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So the new system is an AC every six weeks, and you're polling to determine a) when was the last time this character posted prior to the actual AC date and b) how many posts this character made in six weeks?
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-top-level entries in damned proper (or damned-lounge),
-a thread-starting comment in a certain room/shift post,
-or comments in general (wherein a single thread would likely contain many)?
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(Thinking, "if every character had to make ten top-entries during nightshift, would there even be enough locations to cover that??")
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And it doesn't have any good allowance for threadmate slowness -- I'm sure I've had characters at points who would fail to pass this because no one grabbed them during several shifts (or they got one or two posts in and their threadmate evaporated), and then NS stalled out.
But I don't really have a better idea.
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But adding more moving parts doesn't seem like the answer either.
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