First Resonance meeting

Nov 16, 2010 10:34


For the first time in days, today I woke feeling somewhat refreshed. I don't know if I actually slept better or if I'm finally catching back up, but it's good to not get up feeling almost as exhausted as I was when I went to sleep. Still, I plan on taking it easy today. My only responsibility is to see that Jared gets to the airport okay. It was a ( Read more... )

waste of my life, resonance, gaming, larp, sleep, rpg, writing

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nennivian November 16 2010, 16:09:01 UTC
"choose-your-own-character amnesia game"
That sounds like what I was going for with the Character Lock-In I was trying to arrange last fall.

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natbudin November 16 2010, 17:55:32 UTC
Just as a clarification, because I don't think "choose-your-own-character amnesia game" makes this totally clear: Resonance has a pre-created set of characters (45 of them, to be precise). Through their decisions, players implicitly select one of them to play, so that we end up with 15 of those 45 in the game. In other words, it's not total free choice.

(I'm not sure whether that is what you had in mind last fall or not, but I just wanted to explicate what we're going for in Resonance in a little more detail.)

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