May 01, 2008 11:06
[OOC: The start of the plague.]
The most vital part of this world is balance. Balance between good and evil. One can never out weigh the other for long, because the world works in a way to attempt to fix that balance, even the Rift appears to be subject to those rules.
It opens... more like tears as a plague ridden body is thrown through the Rift just three blocks from the Main Gauche Apartment Complex, the center of demon forces. The world's giving a little back to help set the balance more equally.
A small strip mall is being constructed there, at the moment, which means plenty of opportunity for the superflu to settle itself down in the walls and the wherever.
Not that the body cares where he's been thrown. He's close to death, riddled with fever and delirious. His breathing is in short, heavy gasps, which indicate phlegm, face pale and drawn, dark circles beneath his eyes, and his face and neck are swollen. It looks a lot like a very advanced form of the pneumonia (or for those who were around for it, the bubonic plague).
He coughs and wheezes, flailing helplessly on the floor, managing to get to an almost stand in search of water. For all intents and purposes, the movement makes him look a lot like a zombie.
elashte*,
plot: game-wide