I think I over-stat my NPCs. I had a hard time cutting my generic thugs down to just relevant combat skills. Guys with names? Get a ton of skills, plus then I assign about twenty-four extra points to enhance their skills with if I deem it appropriate for the character
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(Also, nothing wrong with statting NPCs. X3 I have a habit of taking my RPG characters/fandom chars, and giving them D&D stats...)
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(Oh, there's nothing wrong with it, but I somehow doubt this scenario is ever going to require my druglord to roll his Business skill to check anything. >_>)
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