Long time happening.
Where have all the villains gone,
Long time ago?
But seriously, this is irritating me to no end. I finally find a .hack RP, which is great, or, rather, it was. Now, however, I notice that there are no villains. What happened? We had plenty when I started, that's why I didn't play one myself. Believe me, I would have been more than
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It's always a shame, too: Good villains make for a good story, but when you've got two or three villains to fifty or so heroes, the villains will always be crippled and ineffective, which tends to demotivate people from creating or applying to play new ones. It's easy for a game built around conflict to go into a death spiral.
Personally, I'd like to the mods in a lot of these games get more picky about approving hero characters after a certain point, and more permissive where villains are concerned, so as to help level it out.
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Wait'll you get to the next phase, which is people running around randomly PKing and calling themselves 'good villains.' At least, that's what I've found seems to be the next one.
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I've talked to people about it. It still happens. And you know? When my hero-kid suggested a plot, everyone jumped on the bandwagon. He was joining an NPC band, and yet I had 5 female characters that wanted to be lead singer and one that wanted to be a love interest (woah, woah, there chica, he's underage). It was crazy.
I don't want to RP happy fun times. Give me fires! Give me floods! Give me earthquakes! Or, you know, something to keep the happy, married, pregnant couples away. Do not want.
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