Dungeons & Dragons is infamous for having a lot of minutiae that "nobody's ever going to use".
This is a long-standing tradition in the game: as a single example,
Greyhawk, the first supplement to the original D&D rules, contained elaborate modifiers for
comparing specific weapons to specific kinds of armor that almost every player dismissed as
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Whilst I'm not a board gamer (other than Pandemic, which I thoroughly enjoy, and - okay, it's not a board game - Exploding Kittens =:), and am not generally one for mediaeval settings, I wonder if HC SVNT DRACONES or its forthcoming extension offers much for aquatic adventures, not just nominally aquatic species. Might you be familiar with the title? The ongoing Kickstarter is only for its expansion, which doesn't stand alone.
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Really, for me, this is an idea that is most intriguing and appealing for Pathfinder or other D&D-derivative games - not just because the material is already there, but because it’s taking those familiar tropes and mechanics and putting a new spin on them.
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It's the UNEXPECTED presence of anchovies.
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More seriously -
Great article, Athe. Thoughtful all the way through. I seem to recall that White Wolf had its poorest selling supplement also about the bottom of the ocean in the World of Darkness... along with some particularly terrifying lovecraft-derived ones. (Zeke nearly got stampeded to death by one!)
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