Misspent Youth, and Game Editing in General

Jun 18, 2008 13:01

I edited indie_insurgent's most excellent game, Misspent Youth. I like this editing thing. I am good at it ( Read more... )

misspent youth, editing, game design, gaming

Leave a comment

Comments 20

greyorm June 18 2008, 18:51:35 UTC
I would like to take you up on that offer when I have something to send your way. If I post about completing a draft of eXpendable (or something else) and I don't contact you, contact me. And I'd be more than happy to send you shiny money for editing.

Reply

adamdray June 18 2008, 18:56:20 UTC
Awesome.

I don't expect to make a lot of money, or even what many editors in the industry make. I just want to fund my gaming habits. ;)

Reply


indie_insurgent June 18 2008, 19:43:38 UTC
Adam did a great job with this. It's truly amazing what a real editor does to your text. I'm glad I slipped in under the wire of freeness.

Reply

adamdray June 18 2008, 22:46:10 UTC
Thanks for the kind words.

Reply


macklinr June 18 2008, 20:11:15 UTC
What's the word count you're expecting in the first 5 pages? 3000?

Not that I'm asking for me -- I'm spoken for when it comes to editing Mythender. As an editor relatively new to this, I'm curious what others expect.

Also, what was the word count on those 41 pages? Four hours is a hell of a time. I spent around 3 hours on a 1000 essay yesterday, though that was partly because they author didn't have time to rewrite it so I had to give it an extra heavy pass (which, granted, they paid for).

Anyway, I'll stop now before I geek on about the editing process.

Reply

indie_insurgent June 18 2008, 20:17:06 UTC
Misspent Youth is about 16,200 words.

Reply

macklinr June 18 2008, 20:20:34 UTC
So an average of 400 words/page.

All hail the mighty word count.

In any case, I'm not yet that fast of an editor, though it depends greatly on the sort of pass that I'm asked to do and the rapport I have with the author. Being asked to do minor fixes & comment on major elements is different from being asked to do minor fixes and to implement major structural changes in the same pass.

Reply

adamdray June 18 2008, 20:33:59 UTC
I made minor fixes, rewrote awkward text, suggested fixes for some smaller transitional problems, and did not see any enormous structural problems.

I also got the impression that Robert didn't want me rewriting his game, so when my changes were significant, I called them out or just added comments to let him know what kind of change he needed to make.

I made one game design suggestion, as well. I think it's cool and hope it gets into the final game. ;)

Reply


drivingblind June 19 2008, 19:11:08 UTC
Dropped you a line based off your Forge post. :)

Reply

adamdray June 19 2008, 19:59:11 UTC
Faboo!

Reply


Leave a comment

Up