I just had two days in which I ate delicious food (yaaaay,
Wellington On A Plate is on and I have some disposable income!), hung out with friends, and saw Scott Pilgrim, which rocked! And now I have a two-day backlog of the most negative-nelly parts of this meme. Ahh, such is life.
(
Day 13 - A guilty pleasure )
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It also gave us David Thewlis being exceptionally slimy and evil, if a wee bit hammy.
The CGI actually holds up surprisingly well - mostly because I think ILM really seemed to pick one thing (the dragon) to focus on, instead of spreading themselves thin trying to get as many effects in as possible. They got some stuff right back then that they seem to have forgotten about - simple things that made the dragon seem believable in the environment: having realistic shadows, showing long grass being crushed under the dragon's feet and being blown around by the wind from the its wings, and generally giving the creature a sense of weight and size (I'm so very tired of all these huge CGI creatures ignoring the rules of physics, and generally telling gravity that they're too good for the likes of it).
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(I'm so very tired of all these huge CGI creatures ignoring the rules of physics, and generally telling gravity that they're too good for the likes of it).
YEEESSS, that is so on the money! I hate CGI creatures that do not look like the world affects them, you know? No wind rippling fur or flattening skin, no solid objects impressing their flesh, no sense that they have real weight or heft - that they need to balance or avoid objects. I actually notice and get excited when I do see these things happen, because it seems so rare. It's like a curse of CGI creatures that their animators forget they're meant to be in a world, not merely superimposed on it.
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