UMO recording! It goes
Liam "The Lemming" Hesse - Super Acid Block Attack - Tearing Up Space Time
Electric Concerto - Super Metroid - My Minute
TheWingless - Super Metroid - Edenal
The person before me ran late, so this one's a bit shorter than usual. :O
Anyway, last night or so I played an HL2 mod called Dear Esther,
"award-winning, critically
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your talent.
Uh.... D:
I have heard it said that human ashes make great fertilizer, that we could sow a great forest from all that is left of your hips and ribcage, with enough left over to thicken the air and repopulate the bay.
Is... is that a fat joke?
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The obvious literary allusion is that of fertility; hips, childbirth; ribs, creation.
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http://www.rockpapershotgun.com/2009/05/15/touched-by-the-hand-of-mod-dear-esther/
Dear Esther rejects pretty much every notion of what videogames should do, and instead presents a profound look at what they /could/ be doing. They could be telling stories that, while unforgiving and upsetting, exist within a format that no novel or film could ever reproduce. Stories that take clever audiovisual amalgamation for granted and go the extra mile, allowing the player to explore a tangible world that they would never otherwise be able to visit. In a sense, Dear Esther is pretty much non-interactive: nothing you do changes the course of the fiction, and there’s no element of challenge to speak of. But in another, far more accurate sense, the interaction is totally key. It’s your journey - whoever “you” are - and the intimacy heightens every emotion censor in your poor, overloaded brain. After ( ... )
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ALSO: Zarla making fun of someone else for being morbid and depressive? LOL FOREVER
Another amusing quote from the RPS writeup:
Dear Esther turned me into something of a fanatical child. I was so taken by it that I drafted a thousand-word interpretation of the story and emailed it to the creator. Every time it crosses my mind, I scour the internet for people’s responses to this glorious masterpiece, reading through forum threads and blog posts and whatever else I can feasibly locate. Sometimes, I’ve been delighted that others share my views. Other times, I’ve been horrified by people’s remarks. One player, on a forum I can’t remember, gave tips for speeding the game up. “Bunny-hop around the island,” he said. “It totally destroys the atmosphere, but it’s more fun ( ... )
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If you’re looking for fun, I’ve no idea why you’re playing Dear Esther in the first place.
I...I think someone doesn't quite understand thee concept of 'game'.
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korsakovia was more interesting
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WHEN I GO DOWN THE STAIRS TO THE BASEMENT IN THE DARK, I EXPECT TO SEE THE WELDER, NOT PYRAMID HEAD
AHHHHH I am not going to sleep tonight :[
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I don't see how a game like that can possibly hold anyone's attention.
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