"Another one? When will he stop?" You may ask. I assure you, I will stop when my ego is large enough I get a chubby just thinking about it... or until it gets crushed enough I can't think about it without shuddering.
At any rate, I've, for the most part, finished the burned world terrain. Here it is with some very basic lighting and a test with 3d Max's hair feature to see how easily I can make some dead-looking grass.
So I started working on a model of a biped--something that will be a giant, to be exact. A giant whose skin is molten rock. I figure once I get the animation done I'll post the backstory behind all of this, including why a giant looks like a strong, but not body-builder like, human. All you need to know is this: Norse Mythology ftw.
No, the feet are not finished yet.
Edit: And because I haven't posted the full-rez image yet, here's the building I did for the Blizzard Fan Art project: