Re: Taking a break from Exam Studying...therhombusDecember 5 2004, 08:49:53 UTC
I think part of it is that I want to be noticed by others and not the way around. I'm not going to beg. I guess someone presenting me with the opportunity I'd kill for would bolster my ego to levels previously unfathomed. I guess that's secretly what I want, especially since I'm not the world's best self-promoter.
Congrats on your plays, dude. That's some cool stuff. And take notes on Macchiavelli - probably the most practical philosopher you'll read, and the one you'll actually reflect on later in life.
PS - I never would have guessed you're 18. I figured you'd be 20-something.
Re: Taking a break from Exam Studying...
anonymous
December 5 2004, 21:15:58 UTC
I'm usually quite big on the self-promotion aspects of life. And, as good as your work is, there is no guarantee that something is simply going to come your way and fall into your lap. As someone who is 5 years your junior, and thus has no right to really comment on any of this, I say that there is more to "making it" than writing and waiting. In an ideal world, maybe, but it is important to at least give yourself a greater opportunity of being spotted; pimping yourself isn't compromising yoour principles, but instead increasing the odds of making it
( ... )
The Innevitable ImpassesupergiantninjaDecember 5 2004, 01:24:25 UTC
Welcome to Chucktown, population 2. Beyond my "personal problems," the real reason my output is so low, and the reason for my "personal problems" to begin with, is the sort of brick wall you run into doing this. Let's face it, Lucard could move on if he wanted to, but he doesn't seem to want to. For the rest of us, it's rough water. The person I have most respected in the video game journalism field is Dave Halverson of GameFAN, Gamers' Republic, and Play. He has a unique voice and has shown reluctance to tow the industry line. Sad thing is, he's on his third magazine, his "unique view" suddenly feels very dated, and I can feel the need to pump up smaller companies become de rigour instead of purely out of merit. In other words, he's been fighting the revolution so long, keeping up the revolution is more important than the end of the revolution. That realization is what really struck me. At the end of the day, most people who play games don't read reviews. Those that do read the most easily accessed and mainstream outlets. This sort
( ... )
Re: The Innevitable ImpassetherhombusDecember 5 2004, 09:08:49 UTC
Chuck, you read my mind like it's a children's book. When I wrote the Black Friday feature, I wanted it to move people, and I wanted them to react so strongly that it'd be revolutionary in attitude, if not numbers. By that extension, I figured I'd have to get noticed by the right people, even if it was just for controversial reasons. But it hasn't happened, and I guess I feel a little let down by that
( ... )
Re: The Innevitable ImpassesupergiantninjaDecember 5 2004, 12:12:06 UTC
The problem breaks down, to me at least, like this:
There are myriad mainstream magazines and sites There are myriad websites that cover game news There are many websites dedicated to the viewpoint of an oligarchy of bitter gamers
The problem is this: I feel that IP is made up of people from all three traditions and who want to go in all three directions. To keep us from being a bunch of cranky losers we need to keep on top of news and reviews. That is hard to do without appealling to the game companies. How do you appeal to the game companies? By proving you have readers and towing the company line. Do that too much and the cranky and opinionated writers get angry. Try to stay punk rock and those who want free stuff get upset. It's impossible to keep everyone happy. My reccomendation? We try and fight the good fight from within the system. Hype the hardcore and bash the weaksauce until we are both blue in the face. Am I naive? Probably, but what's worse than not trying? Nothing.
It's cool, man. You're not being pessimistic, but just realistic. I just wish I had the resources so that I could meet my potential as a writer. At this rate, that'll never happen. The time bind is what kills me, and it's pretty bad now. I still haven't gotten to all those e-mails because when I get time alone, I just want to relax.
I went a long time without getting feedback, so I should probably place a higher priority on getting back to people. But anyway, don't get discouraged. It's hard for people to respond to previews because there's just nothing for them to say. It's a little easier for reviews and for columns, a little more so as well. You do great work - sometimes, that has to be enough, you know?
Comments 7
Reply
Congrats on your plays, dude. That's some cool stuff. And take notes on Macchiavelli - probably the most practical philosopher you'll read, and the one you'll actually reflect on later in life.
PS - I never would have guessed you're 18. I figured you'd be 20-something.
Reply
Reply
Reply
Reply
There are myriad mainstream magazines and sites
There are myriad websites that cover game news
There are many websites dedicated to the viewpoint of an oligarchy of bitter gamers
The problem is this: I feel that IP is made up of people from all three traditions and who want to go in all three directions. To keep us from being a bunch of cranky losers we need to keep on top of news and reviews. That is hard to do without appealling to the game companies. How do you appeal to the game companies? By proving you have readers and towing the company line. Do that too much and the cranky and opinionated writers get angry. Try to stay punk rock and those who want free stuff get upset. It's impossible to keep everyone happy. My reccomendation? We try and fight the good fight from within the system. Hype the hardcore and bash the weaksauce until we are both blue in the face. Am I naive? Probably, but what's worse than not trying? Nothing.
Reply
(The comment has been removed)
I went a long time without getting feedback, so I should probably place a higher priority on getting back to people. But anyway, don't get discouraged. It's hard for people to respond to previews because there's just nothing for them to say. It's a little easier for reviews and for columns, a little more so as well. You do great work - sometimes, that has to be enough, you know?
Reply
Leave a comment