crack, part two

Oct 06, 2009 22:15

So this has been sitting on my computer for a few days. I think it's high time I posted it.
Potterverse/Warehouse 13, this time from Artie's perspective.

Artie’s never liked wizards very much, and that pompous ass did nothing to improve his opinion. They have a way of assuming they know better than everyone - sometimes each other, even, which just makes Artie wonder how they ever get anything done - and that there’s no such thing as a way to do something without magic.

Not to mention all the stories about their private sector of Warehouse 12, which wasn’t connected to the normal Warehouse and is still at large as far as the Regents know. It’s not the kind of thing that inspires confidence. And to top it all off, the guy had possibly the worst timing in the world to be asking for the release of an Artifact, considering... well.

But Artie’s not thinking about that.

He knows more about the kid who brought the locket in than he let on, even though he couldn’t get as thorough of a background check as he would’ve liked (damn Ministry of Magic stonewalled him at every turn). It was enough to tell him that if the kid thought the locket needed to be out in the open and/or used, he probably would’ve left it wherever the guy who made it had it stashed. But he wasn’t about to tell today’s guy any of that - it probably would’ve had him hanging around for another hour or so, and Artie doesn’t have time for that.

Mrs. Frederic is dubious about destroying an Artifact with so little word as to its origin, but she’s even more dubious about sitting through the Ministry’s stonewalling in pursuit of more information, or giving the guy who wanted the thing let out the chance to come back to the Warehouse. So she bends the Regents around on the matter - Artie doesn’t even want to ask how much work that took - and signs off on the appropriate paperwork.

It’s delicate work, dropping something that nasty into a vat of acid that eats through everything but the neutralizer - and all without leaving the Dark Vault, which is marginally better than having to carry the thing around the Warehouse, but it does present its own dangers - but Artie’s not new to the job anymore. Just because it still surprises him every now and then doesn’t mean he can’t find his way through a little Artifact destruction.

He’d wondered, not long after he started working in the Warehouse, just how much of a job they’d all have without wizards. It didn’t take long for him to find out that there’s a lot of stuff the Warehouse deals with that even wizards don’t know how to explain. Not that they like to admit it, if the Warehouse 12 debacle is any indication, but the point stands.

And it might be incredibly petty, but there’s a certain satisfaction in watching the locket dissolve. That’s one person who probably won’t be back to bother them, at least.

warehouse 13, crossovers, potterverse

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