Savage Brainstorming: Rifts Psi-X Aliens

Sep 29, 2016 13:19

The Psi-X Aliens are a race found predominantly in Texas whose origins are so mysterious, even they aren't sure where they're from. Certainly, no one has ever seen them come out of a rift. Scholars familiar with the writings of Victor Lazlo and his ilk have noticed their resemblance to the "Grey" aliens that had supposedly landed in Roswell in the middle of the Twentieth Century. Possibly these aliens were kept in some form of stasis and were only recently awakened. This could also explain their memory troubles. A more sinister rumor alleges that they're the result of a series of highly unethical experiments conducted at the Lone Star Complex, and were then released. But that's just crazy talk.

Brainiac (2): Psi-X have a starting Smarts of d6 instead of d4.

Distinctive D-Bee (-1): Unless they make an effort to conceal it, Psi-X are noticeably inhuman in appearance.

Enhanced Vision (2): A Psi-X requires minimal light and can see in the infra-red spectrum. Dim and Dark penalties are ignored, while Pitch Black penalties are halved when fighting opponents who radiate heat.

Frail (-2): Psi-X have -1 Toughness.

Light Sensitive (-1): Unless wearing shades, Psi-X are treated as possessing the Bad Eyes Hindrance while in normal lighting.

Mentally Juiced (2): A Psi-X starts with an additional ten ISP.

Mentally Unbalanced (-2): A Psi-X must take the major version of either the Delusional, Mania, or Phobia Hindrances.

Natural Psychic (2): All Psi-X start with Arcane Background (Psionics), selecting from the Mind Melter power list.

Powered Up (2): A Psi-X can start with either the Major Psionic Edge or any one Power Edge. Requirements (aside from Rank) must be met.

Personal Levitation (1): A Psi-X can float about at his Pace up to four feet off the ground.

Wimpy (-3): Psi-X suffer a -2 to all Strength checks.

savage brainstorming, rifts

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