As an
avid board gamer and a well-known strategy fan, there's a siren's call that emanates from what little I know about D&D4e. I've never been a RPer, but I've always been quietly and mildly envious of those with friends geeky and dedicated enough to pull off campaigns. 4e takes it to a level with more personal appeal: I hear stories of game
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There's a mechanic I didn't even mention before that is newest and most arguably the most important one of all: healing surges. Healing in D&D used to happen the typical way of "you cast a healing spell, they gain a range of hitpoints," you know, standard RPG stuff. Healing in 4e is different in that everything is based around healing surges. Every character has healing surges regardless of their class, but the -number- of healing surges does vary from class to class (they still get a fairly big amount though, the lowest you would viably have without purposefully gimping your Constitution (base ability that governs physical hardiness) is 6, higher amounts of healing surges being 14+). You can use a healing surge out of combat to heal 1/4th of your Max HP. You can keep using them too to top yourself off. However, the key there is "out of combat." In combat, you can only use one healing surge, and it is known as a Second Wind. It still heals 1/4th of your HP, but it also increases your various defenses until ( ... )
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That's cool you have it; it's a fun game. I should get my wife to post on this site, I can't believe how many board games she has.
You also have Killer Bunnies, which is another rocking game. Have you played Catan or Carcasonne (however you spell it)? I'm a huge fan of both those games as well.
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I hate Killer Bunnies.
I've overplayed Catan. It's too luck-based; anyone who's played it more than a few times knows that the dice tend to favor 9s or 11s or some stupid number every time you play. The expansions make this a better game. I like Cities & Knights in particular. This is a discredited game among "real" gamers, who have long since moved past it.
Carcassonne (sp?) is a good game for two, at which point it's got a low luck factor, but after that, it often comes down to what you draw.
You sound like an on-the-fence gamer. You've only been exposed to the games everyone's played (plus Bang!, oddly). Tell me about your normal gaming group (how many people, what other kinds of games, etc.) and I'll suggest better games.
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