"A game like World of Warcraft or Counter-Strike or whatever is way more social. Because you actually meet new people in clans or guilds. You go do activities together and help each other out, right?
[With certain social games] it’s about the game exploiting your friends list that you already made, so it’s not really about meeting people. And it
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Designers know what they are doing. They know when they show up in the office - "My goal is to degrade the player's quality of life". They probably won't think about that exact phrase. But [will think], "My goal is to get people to think about my game and to put more money into my game and get other friends to play my game to the exclusion of all other games and all other things that they might do with their free time." That is the job description of those designers.
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