-Endings are only new beginnings.

Apr 11, 2009 03:31

Edit w/ READ THIS FIRST: My posting about RP problems and such does not mean I am seeking help for them every time. This post in particular is meant just to explain some stuff that is going on and if necessary, discuss related things in the comments.

Okay, so, it was recently decided through a conversation with vandaeron that it's time to let Dark Corona ( Read more... )

chase's ooc zone, (wip), roleplaying, dark corona

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Comments 14

aj_hyena April 11 2009, 07:04:02 UTC
I'm being dragged to Boston in late May or June.

If the internet connection is cruddy and can't support Second Life, I'll bring back the arena. I have tons of new ideas now, and a means to implement 'em.

That said, I have a coder/scripter in Second Life who MAY be able to bring the Arena to life THERE, in full 3D. I just need to work out the kinks. But would you people go there to play instead?

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hiyousei April 11 2009, 07:24:02 UTC
1) I'm not really up for the old arena stuff anymore, some of the people that were around the last time I gave it a whirl were kind of off-putting, and to be honest you tended to make unfair decisions in favor of your bosses, not correcting your mistakes when they gave the bosses an advantage, and such. Besides, if I decide I'm going to use a scripted system on IRC for this, you and some others who read this LJ know I'm well capable of coding my own.
2) I reiterate: not interested in SL.

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aj_hyena April 11 2009, 08:29:07 UTC
Likewise on the first point, but if the internet connection sucks internet trolls, I'll need something to keep me sane. Or what passes for my sanity.

Code your own. I'd play in it.

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vandaeron April 11 2009, 08:11:29 UTC
Looks like things are moving again, hm? Good to see.

I agree with the sentiment above (using a battle system.) Even though it would be a bit slow to implement, I've already seen so many ideas to it that I think it'd be wasteful not to.

You're still gonna say "only use OCs created specifically for this", right? I think it would be a very good and very safe idea, as there is 0% chance of loopholes or inconsistencies, and if a DC-style explosion were to occur (which is ridiculously impractical,) the blast would be contained.

Anyway, mostly just posting to maintain that I'm behind you on this, because you don't deserve to have your RP career end on its current note. If it were, you would always look back on it, and with a sense of grief. You don't need a final memory of something that does that to ya.

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hiyousei April 11 2009, 08:49:57 UTC
It's likely (the OCs thing), considering I wouldn't want it tied to anything else. Letting everything get holed up in one single universe for the most part was one of the bigger mistakes we've all been making here.

I would have to make sure that any major roles are NPC'd as well, in case people lost interest or dropped for any other reason; lacking irreplacable major characters is one of the top reasons for this change, as you know.
__

Sleep now. I woke up early today, so I'm crashing early here.

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vandaeron April 11 2009, 12:01:22 UTC
Well yes, it is true that you should be prepared for dropouts, but don't forget that failing to involve the characters in the story will cause a possible loss of interest, creating grounds for a self-fulfilling prophecy.

My proposition is to keep the core story mainly attached to your own characters, but allow the development of side-stories in the spotlight when it's agreed upon or when turnout is low.

Think of it like, sure you can just play EoT only going to what dungeon you need to do to continue, but sometimes you need to stop and do random runs to keep a less-used character from falling behind, y'know?

It makes things more dynamic, easier to host, and gives PCs an occasional main-character role without making the RP dependent on them. And you could allow like group splitting so instead of getting all the crystal fragments one by one, you split up and everybody get one. Or if someone has an emergency come up as far as their side-story, you could explain only some of the characters going as "Well, we can't all go because , ( ... )

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meilleurekimiko April 12 2009, 07:10:59 UTC
Yeah, TFW is the last thing on my end for DE too. I feel bad that things went the way that they did, but pulling the curtain call would probably be best.

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hiyousei April 12 2009, 07:26:34 UTC
Looking back on it, I think letting everything fall into a single timeline and universe was a mistake; it had gotten to the point where any problem on one front usually meant problems for the others in some way, with the problems varying in severity depending on how much each person's own things were affected.

For one thing, the whole deal with missing characters that I referenced in a recent post. I know that I'm not the only one who would be affected by that. It's one of the things that forced Emerald Chronicles down the drain, isn't it?

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meilleurekimiko April 12 2009, 07:31:28 UTC
It was good for a while until the soap couldn't stay out of things, yes. Of course thsts probably why I eventually made Ex7.

One of them, yes.

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hiyousei April 12 2009, 07:42:34 UTC
Even EG/Ex7 is affected to some extent by missing characters, though. Characters still present there that this might eventually be a problem for include Jen, and then Inori and Nao, yeah? Hell, Inori is downright unplayable without her 'brother'...

At least some part of all this mess now is because I was an idiot. I'm sorry.

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