I've played the Prosperity Challenge many, many times, and I finally decided to publish one of my stories. I based my neighborhood on the descendants of some of the base game playable characters. I've played this game for awhile, so I have a developed "mythos" for the game, also explained in some detail here.
The only expansion pack I have is
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The one thing that's throwing me off a little is the simselves. It seems too aware of themselves as a game... I'd change it to different governments, or maybe even different gods, but simselves seems weird, probably because I'm not used to seeing it in a story rather than a legacy.
I am, however looking forward to finding out more about the fairfolk. :)
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The simselves... Hm. It *is* a bit self-aware, isn't it? It's a bit awkward in this prologue... I'm hoping that once I explain their history/political influence and lack thereof/etc in story, it won't seem as awkward. One of my goals in-story was to set the simself up as an actual character (rather then a self-insert), "deconstruct" the concepts of simmers/simselves casually appearing in a story, etc.
Perhaps I should change the terms "simmer" and "simself" to something else?
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(PS how did you post those images on there? Just curious...)
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