Ren & Stimpy: Stimpy's Invention

Jan 04, 2023 17:31

74 days until the vernal equinox



I said last year that I was going to limit myself to one (1) Ren and Stimpy game per year.



Stimpy's Invention is not to be confused with the episode of the TV show which involves that helmet thing we see in Time Warp. I've heard good things about it relative to the other games.




Game data includes a demonstration Stimpy gives with an old sock.



One player, please. You really should be taking my advice here. Don’t subject your friends to Ren and Stimpy games.
Difficulty affects how many lives and continues you start with.



Almost tolerable is an apt description. Almost is the keyword here. The game has annoying controls but they’re not that bad and the music has a discernible melody to it and I’m not bombarded with constant screaming and crying from Ren.



The intro level is extremely short, with only a few rogue lawnmowers to avoid and a few cracks in the sidewalk to jump over.



Usually, if you fall in a crack in the sidewalk or bottomless pit or black hole or whatever, Powdered Toast Man swoops down and rescues you and you just take damage.



I don’t know if there’s a way to get past the murderous lawn flamingos without getting hurt.



I think that's supposed to be the album version of Happy Happy Joy Joy.



The house is even easier than the first level.



It’s just a walk past a few enemies to the exit. I even let the enemy live so you can see what it looks liks.



I don't know what zrts are supposed to be. I looked it up and all I can find is spam, spam, SPAM!
In the graphics for this game, there was meant to be a yak in this level.



The freezer is a lot different in the prototype. There are popsicle platforms to stand on and the chickens can permanently stunlock you, forcing you to reset the game.



You have to jackhammer with down-special and I'm pretty sure it's one of two times the ability is ever usefull, all while dodging a bouncing walrus.



In the prototype, you will visit the supermarket and fight a bunch of non-functional enemies and the lady from Fire Dogs who can hurt you by blowing kisses.



The water hurts you. The drinky birds hurt you.



The hippos obviously hurt you.
There’s no way to jump the gap without falling in the water. Trying to jump off the hippo’s ass just makes you fall in the water instead. The high jump just goes up. There’s no room for the helicopter jump. I have no idea what the fuck the game wants me to do.



Okay, there’s a long jump but like everything else, it’s counterintuitive.



Aww, what a cute giraffe.



Take this slowly. Stop in between the murder giraffes. Don’t try to get through in one attempt.



Monkeys throw bananas at you. You can’t kill them, you can only stop them from attacking you for a few seconds.



This is one of the more annoying jumps in the game.



You control yourself by farting. And you have a lot of inertia.



The birds poop on you and the thorns hurt you.



It's really difficult to get the gauge without taking damage.



Even the mailboxes want you dead.



The fireman shoots sprays of incredibly damaging water but at least he's not as bad as he was in Time Warp. For some reason, there's another one on top of the roof.



Once again, Log has turned traitor and is out to get you.



Those gargoyles look a lot like Ren.



I just noticed those are gorilla suits.



It's like Battletoads but even worse. You have to pedal to get ahead of the dogcatcher but don't get so close to the other side of the screen that you can't see the cars.



The trick is to pause the game on and off to avoid the potholes because they come way too quickly to dodge. Don't try to get the items. They aren't a good indicator of where potholes are and aren't.



You get an extra life every 50,000 points.



You do not get your health refilled at the end of every level. Combine this with the paucity of health pickups and the fact that you can only get lives when the game tallies up the points at the end of a level and you get a game that's not actually challenging but frustrating and stupid.



I only had to suicide once though.



Other hazards include falling ceiling blocks.



I hope you like blind jumps. There are spiked balls that swing back and forth and they aren't synchronized with each other.



That weight moves up and down really quickly. I think the jackhammer ability might be quicker than the shovel ability. And the shovel ability puts your hitbox right in the way of that 1 ton weight.



All you have to do is survive for one minute and the TV falls from the sky and squashes the wrestler. The other guy just sits there and watches this happen.



This level is simply called The Outdoors, which gives no indication about its nature. Unless you've read the manual, anyway.



Stimpy can get stunlocked between these nerve endings and you can’t long jump without him nearby.
Those mosquitos are merely irritating.

One of the few episodes of this show I remember watching as a kid was the one with the nerve ending fairy.
The rest of this level might be a reference to one of the Space Cadets episode.

I dunno, I was more in to Rocko's Modern Life and AAAHH!!! Real Monsters. The latter had Tim Curry. And it had Jecht's voice actor channeling Tim Curry in Rocky Horror Picture Show.



Oh boy, more pixel hunting.



The manual calls them Kodiak marmosets. No, he's not throwing the ice cream.



In two player, one player controls height and the other player controls direction. Also, you can't look down, meaning that there are even more blind jumps to deal with. One of the mouths will spew out the gizmo and you grab it, completing the machine.



The Mutat3-o-Matic is fixed but we have one more level to get through.



You get sucked up through the beaver's nose.



The bubbles rise up but they pop if you stand on them too long.



The flames look cool. I just wanted to show that off.

After you get up to the top, just jump down and don't worry about damage.



You can only jump on the light when it’s not lit.



You need to get all four switches into the down position by standing on them for a while and not getting electrocuted. Of course, if you wait too long, they go back up. There's a pattern to the electricity.



That’s an ending, all right. There’s no cutscene or anything, just them dancing to Happy Happy Joy Joy.
And it’s all downhill for here. Ray Hardgrit says that Time Warp is the best of the three Ren and Stimpy games he played but he didn’t bother to finish the first level, so his judgment is a bit iffy.
I mean, for all I know, he’s right. I’ll get back to you on that in 2028.

I'm eating a salad with greens, oranges, pomegranate seeds, canned pears, feta cheese, red onions, and maple toasted pecans, with raspberry viniagrette dressing. Yum

burning question: How do you have a list of top 50 cuisines by country and not include Jamaica or Trinidad and/or Tobago? Or Morocco? Or Egypt? Or Cape Verde? And you put the wrong Syrian flag.
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