The ultimate in cross-classing...

Dec 09, 2011 09:25

The other day, I was debating with a guildie what the next "Hero Class" might be. (Not counting Monks, which afaik are just going to be a normal class.) We got to discussing, if we could make a class with absolutely THE best abilities in the game, what would they be?

So now I ask for the help of wow-ladies: Help me design the ultimate uberpwn class! Pick TWO of your absolute favorite abilities from each class that you play, to be amalgamated into your new hero! (Since this is theoretically one new class we're designing, we won't use overlapping buffs; for instance there's no need to include both Hero/Bloodlust and Time Warp, nor Wind Shear and Kick.)

Here are the ones we'd thought of so far:

Mage: Teleport, Mirror Images
Priest: Penance, Levitate
Warlock: Haunt, Bane of Doom, Metamorphosis
Rogue: Vanish, Killing Spree
Druid: Instant flight form, Nature's Grasp
Shaman: Chain Lightning, Wind Shear, Bloodlust (it's still a shaman ability at heart, darn it!)
Hunter: Disengage, Chimera Shot
Warrior: Charge, Thunder Clap
Paladin: Holy Shock, Guardian of Ancient Kings
Death Knight: Death Grip, Summon Ghoul (really, of all the pet classes, this is the favorite? >.>)

What class abilities would you say are a MUST have? [Edit:] I'll update the list with people's replies, but since the idea is to limit to one or two abilities per class, I'll be going with the abilities that get the most 'votes.' ;)

discussion: class, just for fun: wow addict

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