2. Exit strategy

Nov 17, 2011 19:01

[Filtered to Rinzler]

[Riddick's communicator is on the ground. He toes it up with a boot so that it shows his face.]

I'm out, 'warden'. Later. [He gives a little wave at the camera and then heads off at a run into a dark, nasty-looking forest, disappearing quickly in the gloom.

port:grim fandango

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spa-a-a-aaaaammmmm. ifightfor November 19 2011, 01:25:05 UTC
[Find, follow, hunt.

Fortunately the piece of the Barge the Admiral had assigned Rinzler to bring back could be as easily located in the forest as anywhere else, so the Program shifted priorities to finding his errant Inmate.

There will be proper introductions and ground rules after this. Now, Rinzler hunts. Finding the discarded communicator is easy. Following Riddick's trace into the forest is harder, but it's good sort of difficulty.

The weird wildlife here don't know better than to leave Rinzler alone, and that's also good, in a way.]

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Re: Spam ifightfor November 20 2011, 07:32:41 UTC
[He'd twisted his injured arm around to examine the long score, and the ash-gray, voxelated flesh it exposed. His attention had not left Riddick, but shifted to make the inmate the forefront of his focus at the question.]

Yes.

[It is said as a matter of fact.]

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Spam with_my_teacup November 20 2011, 07:37:06 UTC
[So. This was interesting. The admiral apparently found the asshole who could be the biggest pain in Riddick's ass after all. Made of fucking neon and cybernetics. He tried not to grind his teeth or growl; it'd just encourage bright-boy there.]

Fine. [He holstered the communicator in a pocket, reluctantly discarding the stained shiv. He didn't trust it not to come further apart in a fight; bare hands were better than a bad weapon.]

Rinzler, the announcement said.

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