Final Fantasy in particular are hard enough to play already. I don't need to worry about hidden things and mystery missions too.
I get the feeling that they're often there so that the game has replay value. I mean, you can just play the game straight through the first time, and then do all the special secret stuff when playing it again.
Hmm, I have the original NES version of FF1, and it doesn't have anything special after you win. Maybe later releases do, though. I know Chrono Trigger had New Game+ mode, but I don't know if it was the first Square game to have that feature.
I own the Game Boy Advanced version of FF1, and after you beat the game, there's a sequel/new story mode called "Dawn of Souls" where you get to play as the secondary characters that died in the original story. They come with the weapons and armor that you equipped on them during the first run of the game. You play in this weird otherworld, not the original world. And the monsters aren't easy: they are at least Lv. 30 when "Dawn of Souls" begins.
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Tell me if FFXII is any good! :D
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And... LMFAO. The walkthrough thing? I do that AAAAALL the time. XDD
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I get the feeling that they're often there so that the game has replay value. I mean, you can just play the game straight through the first time, and then do all the special secret stuff when playing it again.
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