I'm a bit disappointed that, although the optimal moves on a given board are hard to calculate in general it seems that a very naive approach almost always finds an optimal or near-optimal sequence in practice.
It does for the first few games :) I found that once the number of moves started dropping I had to do a lot more planning, particularly in the later stages.
I assume the boards are randomly generated, though, so I don't know that it's actually guaranteed to be possible to complete a board in the permitted number of moves. (It's certainly not always possible if you're me, but that may be a personal limitation :)
I suspect it does produce impossible boards, but it's hard to prove!
And yes, I have to do a lot of planning too, but it's the way it seems to be all calculation and no ingenuity that I was objecting to. I've yet to see a board where tunneling specifically to the hardest-to-reach piece didn't get me within a move or two of all the rest as well.
'That Word Game' also comes in a Swag bucks version, so you can get ~2p a play for playing it. The Swag Bucks version is called worDrop. If you're not already on SwagBucks I have a referral code which gets me points if you use it: http://www.swagbucks.com/refer/kirstenghoti
I use my phobile moan (a hand-me-down T-Mobile/HTC G1, so old Android) remarkably little, but I probably use it more for playing Coloroid, which is the same game by a different name.
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I'm a bit disappointed that, although the optimal moves on a given board are hard to calculate in general it seems that a very naive approach almost always finds an optimal or near-optimal sequence in practice.
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I assume the boards are randomly generated, though, so I don't know that it's actually guaranteed to be possible to complete a board in the permitted number of moves. (It's certainly not always possible if you're me, but that may be a personal limitation :)
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I never managed to get below 22 or so moves, so either it's not necessarily possible, or I'm quite rubbish.
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And yes, I have to do a lot of planning too, but it's the way it seems to be all calculation and no ingenuity that I was objecting to. I've yet to see a board where tunneling specifically to the hardest-to-reach piece didn't get me within a move or two of all the rest as well.
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(A quick google has turned up one game of that name, which inexplicably doesn't seem to be playable...)
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I'll find the link when I'm not at work.
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I merely provided the link, you chose to click it...
(See also "guns don't kill people"...)
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http://www.muzu.tv/goldielookinchain/guns-dont-kill-people-rappers-do-music-video/220799
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